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[PUSH] 3.1.0.2
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Taurenkey committed Oct 15, 2023
1 parent f6d72fc commit 983376d
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Showing 4 changed files with 6 additions and 6 deletions.
4 changes: 2 additions & 2 deletions XIVSlothCombo/Combos/CustomComboPreset.cs
Original file line number Diff line number Diff line change
Expand Up @@ -372,14 +372,14 @@ public enum CustomComboPreset

#endregion

[ReplaceSkill(BLM.Blizzard2)]
[ReplaceSkill(BLM.Blizzard2, BLM.HighBlizzard2)]
[ConflictingCombos(BLM_AoE_AdvancedMode)]
[CustomComboInfo("Simple Black Mage (AoE) Feature", "Replaces Blizzard II with a full one-button rotation.", BLM.JobID, -8, "", "")]
BLM_AoE_SimpleMode = 2008,

#region Advanced AoE

[ReplaceSkill(BLM.Blizzard2)]
[ReplaceSkill(BLM.Blizzard2, BLM.HighBlizzard2)]
[ConflictingCombos(BLM_AoE_SimpleMode)]
[CustomComboInfo("Advanced Black Mage (AoE) Feature", "Replaces Blizzard II with a full one-button rotation.", BLM.JobID, -8, "", "")]
BLM_AoE_AdvancedMode = 2054,
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4 changes: 2 additions & 2 deletions XIVSlothCombo/Combos/PvE/BLM.cs
Original file line number Diff line number Diff line change
Expand Up @@ -665,7 +665,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim
uint currentMP = LocalPlayer.CurrentMp;
BLMGauge? gauge = GetJobGauge<BLMGauge>();

if (actionID is Blizzard2)
if (actionID is Blizzard2 or HighBlizzard2)
{
// 2xHF2 Transpose with Freeze [A7]
if (gauge.ElementTimeRemaining <= 0)
Expand Down Expand Up @@ -784,7 +784,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim
BLMGauge? gauge = GetJobGauge<BLMGauge>();
int ThunderHP = Config.BLM_AoE_Adv_ThunderHP;

if (actionID is Blizzard2)
if (actionID is Blizzard2 or HighBlizzard2)
{
// 2xHF2 Transpose with Freeze [A7]
if (gauge.ElementTimeRemaining <= 0)
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2 changes: 1 addition & 1 deletion XIVSlothCombo/Combos/PvE/WAR.cs
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim

if (comboTime > 0)
{
if (LevelChecked(InnerBeast) && (!LevelChecked(StormsEye) || HasEffectAny(Buffs.SurgingTempest)) && gauge >= fellCleaveGaugeSpend)
if (IsEnabled(CustomComboPreset.WAR_ST_StormsPath_FellCleave) && LevelChecked(InnerBeast) && (!LevelChecked(StormsEye) || HasEffectAny(Buffs.SurgingTempest)) && gauge >= fellCleaveGaugeSpend)
return OriginalHook(InnerBeast);

if (lastComboMove == HeavySwing && LevelChecked(Maim))
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2 changes: 1 addition & 1 deletion XIVSlothCombo/XIVSlothCombo.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<PropertyGroup>
<Authors>Team Sloth</Authors>
<Company>-</Company>
<Version>3.1.0.1</Version>
<Version>3.1.0.2</Version>
<!-- This is the version that will be used when pushing to the repo.-->
<Description>XIVCombo for lazy players</Description>
<Copyright>Copyleft attick 2021 thanks attick UwU</Copyright>
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