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Update BRD.cs
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edewen committed Nov 7, 2024
1 parent fd97029 commit 04bbd03
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions XIVSlothCombo/Combos/PvE/BRD.cs
Original file line number Diff line number Diff line change
Expand Up @@ -452,7 +452,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim
}


if (LevelChecked(RainOfDeath) && !JustUsed(RainOfDeath, 3F) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
if (LevelChecked(RainOfDeath) && !WasLastAction(RainOfDeath) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
{
uint rainOfDeathCharges = LevelChecked(RainOfDeath) ? GetRemainingCharges(RainOfDeath) : 0;

Expand Down Expand Up @@ -756,7 +756,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim
}


if (ActionReady(Bloodletter) && !JustUsed(Bloodletter, 3F) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
if (ActionReady(Bloodletter) && !(WasLastAction(Bloodletter) || WasLastAction(HeartbreakShot)) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
{
uint bloodletterCharges = GetRemainingCharges(Bloodletter);

Expand Down Expand Up @@ -1077,7 +1077,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim
else return Sidewinder;
}

if (LevelChecked(RainOfDeath) && !JustUsed(RainOfDeath, 3F) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
if (LevelChecked(RainOfDeath) && !WasLastAction(RainOfDeath) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
{
uint rainOfDeathCharges = LevelChecked(RainOfDeath) ? GetRemainingCharges(RainOfDeath) : 0;

Expand Down Expand Up @@ -1306,7 +1306,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim
}


if (ActionReady(Bloodletter) && !JustUsed(Bloodletter, 3F) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
if (ActionReady(Bloodletter) && !(WasLastAction(Bloodletter) || WasLastAction(HeartbreakShot)) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)))
{
uint bloodletterCharges = GetRemainingCharges(Bloodletter);

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