- Use shizuku (or rooted) to access com.mojang data first
- Copy data to "games" directory
- Read the world data
- Display on app
Note: apply data back to original directory after stop the app or saved world
- Use libgdx to display 3D world viewer
- A NBT editor in app directly (level.dat & world data)
- Extensions system
Clone project in Android Studio: File -> New -> Project from Version Control -> Git
Install missing SDK components. Android Studio would give you the auto-fix options.
Or Manual
git clone https://github.com/NguyenDuck/blocktopograph.git
cd blocktopograph
./gradlew build assemble