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Bump version and changelog to v0.9.6
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starfi5h committed Jul 4, 2024
1 parent 1a85fb6 commit 4f31bf2
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9 changes: 9 additions & 0 deletions CHANGELOG.md
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## Changelog

0.9.6:
- @AlienXAXS: Fix headless server throwing a small error during boot sequence due to the UI being disabled
- @PhantomGamers: Add additional error description to ngrokmanager
- @starfi5h: Enable Log.Debug messages
- @starfi5h: Fix DF relay landed on planet message in client
- @starfi5h: Fix client's attacks won't increase DF threat when host player is dead
- @starfi5h: Fix ACH_BroadcastStar.OnGameTick error on client
- @starfi5h: Prevent server from sending out construction drones in headless mode

0.9.5:
- @starfi5h: Sync Dark Fog communicator (aggressiveness and truce)
- @starfi5h: Show server last save time in client esc menu
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11 changes: 6 additions & 5 deletions README.md
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Expand Up @@ -35,8 +35,8 @@ The chat window can opened/closed using Alt + Backtick (configurable in Settings

Major refactors will happen while the project grows or game updates. Join the [Discord Server](https://discord.gg/UHeB2QvgDa) if you want to see to latest state of our development. Check [Wiki](https://github.com/NebulaModTeam/nebula/wiki/About-Nebula) for overview of features.

The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.29.x).
Most of the battle aspect are sync, only few features are still WIP.
The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.30.x).
Most of the battle aspects are sync, only few features are still WIP.

<details>
<summary>List of peace mode syncing features</summary>
Expand All @@ -62,14 +62,15 @@ Most of the battle aspect are sync, only few features are still WIP.
- [x] Factories statistics syncing
- [x] Containers inventory syncing
- [x] Building Interaction syncing
- [x] Belts syncing
- [x] Belts interaction syncing (pickup, putdown)
- [x] Trash (dropped items) syncing
- [x] Interstellar Station syncing
- [x] Drones events syncing
- [x] Foundation syncing (terrain deformation)
- [x] Server state persistence
- [x] Power network syncing (charger and request power from dyson sphere)
- [x] Warning alarm syncing
- [ ] Broadcast notification syncing

</details>

Expand Down Expand Up @@ -109,8 +110,8 @@ Most of the battle aspect are sync, only few features are still WIP.
- [x] Show base/hive/relay invasion events in chat
- [ ] Sync kill stats
- [x] Sync Dark Fog communicator (aggressiveness and truce)
- [ ] Show remote mecha combat drone fleet
- [ ] Show remote mecha space craft fleet
- [ ] Show remote mecha combat drone fleet animation
- [ ] Show remote mecha spacecraft fleet animation
- [ ] Show ground-to-space attacks animation on client for remote planets (missile turrets, plasma cannon)
- [ ] Show space-to-ground attacks animation for remote planets (lancers invading with sweep laser and bomber)

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2 changes: 1 addition & 1 deletion version.json
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{
"$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/master/src/NerdBank.GitVersioning/version.schema.json",
"version": "0.9.5",
"version": "0.9.6",
"assemblyVersion": {
"precision": "build"
},
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