NoPixel Based Lockpick for QBFramework
exports['qb-lock']:StartLockPickCircle(amount, time, function(success)
RegisterCommand("lpgame", function() local time = math.random(7,10) local circles = math.random(2,4) local success = exports['qb-lock']:StartLockPickCircle(circles, time, success) print(success) if success then print("WIN") else print("FAIL") end end)
Amount of time to spin and amount of time to trigger are currently held within the js I am trying to export it to lua
CREDITS TO https://github.com/Tex27 [Tex#9999] for the UI Update