This directory contains data files affiliated with the abstract-fps
application, including all of the .Any
config files affiliated with controlling experiments. The project built by abstract-fps.vcxproj
is configured to run from this directory.
Not all of these files are currently used in the application, but they have been maintained to provide useful resources to future developers.
Brief outlines of the sub-directories to this directory are included below:
gui
contains some.png
files used for drawing 2D GUI elementsmaterial
contains.png
and.Any
files affiliated with materials used in the game (explosion, bullet decals)model
contains.mtl
and.obj
files for weapon and target models used in the applicationscene
contains.Any
files specifying G3D scenesshader
contains any.pix
shaders affiliated with the applicationweapon
contains.Any
file weapon configs for a variety of weapons, as well as the readme.md documenting these.Any
files
In addition the following files are included in this directory:
icon.png
andicon.ico
are files affiliated with the application's iconlog.txt
the output log from a run of the application (contains some descriptive)reticle.png
is an unused reticle
The following documentation used to be included here (it has now been moved to the `docs directory.
experimentConfigReadme.md
- A guide to theexperimentconfig.Any
filestartupConfigReadme.md
- A guide to thestartupconfig.Any
fileuserConfigReadme.md
- A guide to theuserconfig.Any
fileuserStatusReadme.md
- A guide to theuserstatus.Any
fileweaponConfigReadme.md
- A guide to weapon configurations inexperimentconfig.Any
- [
keymap.md](../docs/keymap.md) - A guide to the
keymap.Any` file
More information on scene files is available in the scene readme.
More information on model files is available in the model readme.