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data-files Directory

This directory contains data files affiliated with the abstract-fps application, including all of the .Any config files affiliated with controlling experiments. The project built by abstract-fps.vcxproj is configured to run from this directory.

Not all of these files are currently used in the application, but they have been maintained to provide useful resources to future developers.

File Structure

Brief outlines of the sub-directories to this directory are included below:

  • gui contains some .png files used for drawing 2D GUI elements
  • material contains .png and .Any files affiliated with materials used in the game (explosion, bullet decals)
  • model contains .mtl and .obj files for weapon and target models used in the application
  • scene contains .Any files specifying G3D scenes
  • shader contains any .pix shaders affiliated with the application
  • weapon contains .Any file weapon configs for a variety of weapons, as well as the readme.md documenting these .Any files

In addition the following files are included in this directory:

  • icon.png and icon.ico are files affiliated with the application's icon
  • log.txt the output log from a run of the application (contains some descriptive)
  • reticle.png is an unused reticle

Included Documentation

The following documentation used to be included here (it has now been moved to the `docs directory.

Configuration Files

Scene Files

More information on scene files is available in the scene readme.

Model Files

More information on model files is available in the model readme.