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Merge branch 'ccrouzet/ocean' into 'main'
Port the Sample From the `omni.ocean` Extension See merge request omniverse/warp!739
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105 changes: 105 additions & 0 deletions
105
exts/omni.warp/omni/warp/nodes/_impl/OgnSampleOceanDeform.ogn
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{ | ||
"WarpSampleOceanDeform": { | ||
"version": 1, | ||
"categoryDefinitions": "../../../../config/warp_categories.json", | ||
"description": "Mesh deformer modeling ocean waves.", | ||
"categories": ["warp"], | ||
"language": "Python", | ||
"uiName": "Ocean Deform", | ||
"cudaPointers": "cpu", | ||
"inputs": { | ||
"execIn": { | ||
"type": "execution", | ||
"description": "Input execution." | ||
}, | ||
"mesh": { | ||
"type": "bundle", | ||
"uiName": "Mesh", | ||
"description": "Input mesh geometry.", | ||
"memoryType": "cuda" | ||
}, | ||
"directionality": { | ||
"type": "float", | ||
"uiName": "Directionality", | ||
"description": "Isotropic vs directional wave motion", | ||
"default": 0, | ||
"minimum": 0.0, | ||
"maximum": 1.0 | ||
}, | ||
"amplitude": { | ||
"type": "float", | ||
"uiName": "Amplitude", | ||
"description": "Wave amplitude factor.", | ||
"default": 1.0, | ||
"minimum": 0.001, | ||
"maximum": 1000.0 | ||
}, | ||
"direction": { | ||
"type": "float", | ||
"uiName": "Direction", | ||
"description": "Wave direction.", | ||
"default": 0, | ||
"minimum": 0.0, | ||
"maximum": 1.0 | ||
}, | ||
"scale": { | ||
"type": "float", | ||
"uiName": "Horizontal Scale", | ||
"description": "Horizontal wave scaling, can be used to match scene units.", | ||
"default": 1.0, | ||
"minimum": 0.001, | ||
"maximum": 1000.0 | ||
}, | ||
"waterDepth": { | ||
"type": "float", | ||
"uiName": "Water Depth", | ||
"description": "Water depth (1..1000 m).", | ||
"default": 50.0, | ||
"minimum": 1.0, | ||
"maximum": 1000.0 | ||
}, | ||
"windSpeed": { | ||
"type": "float", | ||
"uiName": "Wind Speed", | ||
"description": "Wind speed (m/s) 10m above ocean (0..30).", | ||
"default": 10.0, | ||
"minimum": 0.0, | ||
"maximum": 30.0 | ||
}, | ||
"cameraPos": { | ||
"type": "vectorf[3]", | ||
"uiName": "Camera Position", | ||
"default": [ | ||
0.0, | ||
0.0, | ||
0.0 | ||
], | ||
"description": "Camera position to use to move the clipmap." | ||
}, | ||
"clipmapCellSize": { | ||
"type": "float", | ||
"uiName": "Clipmap Cell Size", | ||
"description": "Size of a single cell at the centre of the clipmap grid.", | ||
"default": 1.0 | ||
}, | ||
"time": { | ||
"type": "double", | ||
"uiName": "Time", | ||
"description": "Time.", | ||
"default": 0 | ||
} | ||
}, | ||
"outputs": { | ||
"execOut": { | ||
"type": "execution", | ||
"description": "Output execution." | ||
}, | ||
"mesh": { | ||
"type": "bundle", | ||
"uiName": "Mesh", | ||
"description": "Output mesh geometry.", | ||
"memoryType": "cuda" | ||
} | ||
} | ||
} | ||
} |
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