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l4d_reverse_ff_v2.9

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@Mystik-Spiral Mystik-Spiral released this 10 Oct 00:47
fc94b3d

09-Oct-2024 v2.9

By popular demand...
Allow victim damage using a modifier with separate values for bot victim and human victim.

Modifier range: 0.0 - 2.0:

0.0 = disabled (no damage to victim)
0.1 = 10% of real damage
0.5 = 50% of real damage
1.0 = 100% of real damage
1.1 = 110% of real damage
1.5 = 150% of real damage
2.0 = 200% of real damage

Survivor bot victim damage: reverseff_botdmgmodifier (default=0.0)
Survivor human victim damage: reverseff_humandmgmodifier (default=0.0)

Either manually add these two parameters or delete the l4d2_reverse_ff.cfg file and let the system recreate it.