The echo package provides a means of testing triggers via the command line with four command aliases;
`echo, `cecho, `decho, `hecho
.
All act as if the given text came from the game itself and will fire any matching triggers.
See Triggers for further information on matching text.
Displays text on the screen and tells all matching triggers to fire. For coloring use one of the other functions mentioned below.
-- examples
> `echo text - displays text on the main screen and tells all matching triggers to fire
> `echo This is a sample line from the game$$And this is a new line.
See echo, feedTriggers,
Like echo, but you can add color information using color names and ANSI values.
-- example: color format is <foreground:background>
> `cecho <green:red>green on red<r> reset$$<124:100>foreground of ANSI124 and background of ANSI100<r>
See cecho, cfeedTriggers.
Like cecho, but you can add color information using <r,g,b> format.
-- example
> `decho <0,128,0:128,0,0>green on red<r> reset
See decho, dfeedTriggers.
Like cecho, but you can add color information using hex #RRGGBB format.
-- example
> `hecho #008000,800000green on red#r reset
See hecho, hfeedTriggers.