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Adds defenestration and bullet penetrating glass #573

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merged 2 commits into from
Sep 15, 2024
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MrMelbert
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If a bullet would fully shatter a window, there's an 80% chance the shot will continue.

Being tossed against a (non-reinforced) window now does considerably more damage (to the window)
By default, normal windows require a human to be chucked at it twice to break.

If the toss would shatter the window, you would instead fly through the window, assuming it has no grille.
This does additional damage (to you) and may cause the shards to embed.

(Demo, has since been tweaked)

2024-08-26.15-52-43.mp4

@MrMelbert MrMelbert added the Feature Its a bug label Aug 26, 2024
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Defenestration will be a lot cooler when Wallening actually rolls around and we get window bases rather than grilles. Until then it's a little lame (seeing as most windows have a grille)

@MrMelbert MrMelbert merged commit 98c8b30 into master Sep 15, 2024
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@MrMelbert MrMelbert deleted the czech_yourself branch September 15, 2024 23:45
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