Warfare Module 2: Enemies and Parallax #2349
Annotations
5 errors, 2 warnings, and 1 notice
code/modules/unit_tests/missing_icons.dm#L57
Missing icon_state for /obj/effect/projectile/impact/supergodslayer in 'maplestation_modules/story_content/deepred_warfare/icons/projectiles.dmi'.
icon_state = "supergodslayer_impact"
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code/controllers/subsystem/garbage.dm#L359
[21:07:37] Runtime in code/controllers/subsystem/garbage.dm,359: /datum/beam destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
proc name: qdel (/proc/qdel)
src: null
call stack:
qdel(/datum/beam (/datum/beam), 0)
/datum/status_effect/tased (/datum/status_effect/tased): on remove()
/datum/status_effect/tased (/datum/status_effect/tased): Destroy(0)
qdel(/datum/status_effect/tased (/datum/status_effect/tased), 0)
/datum/status_effect/tased (/datum/status_effect/tased): end tase(/datum/beam (/datum/beam), 0)
/datum/beam (/datum/beam): SendSignal("parent_qdeleting", /list (/list))
qdel(/datum/beam (/datum/beam), 0)
/datum/beam (/datum/beam): redrawing(John Doe (428) (/mob/living/carbon/human/consistent), the floor (189,40,2) (/turf/open/floor/circuit), 4, 0, null, 1)
John Doe (428) (/mob/living/carbon/human/consistent): SendSignal("movable_moved", /list (/list))
John Doe (428) (/mob/living/carbon/human/consistent): Moved(the floor (189,40,2) (/turf/open/floor/circuit), 4, 0, null, 1)
...
John Doe (428) (/mob/living/carbon/human/consistent): Move(the floor (190,40,2) (/turf/open/floor/circuit), 4, null)
John Doe (428) (/mob/living/carbon/human/consistent): Move(the floor (190,40,2) (/turf/open/floor/circuit), 4)
John Doe (428) (/mob/living/carbon/human/consistent): Move(the floor (190,40,2) (/turf/open/floor/circuit), 4)
/datum/idle_behavior/idle_monk... (/datum/idle_behavior/idle_monkey): perform idle behavior(0.1, /datum/ai_controller/monkey/an... (/datum/ai_controller/monkey/angry))
/datum/ai_controller/monkey/an... (/datum/ai_controller/monkey/angry): process(0.1)
/datum/ai_controller/monkey/an... (/datum/ai_controller/monkey/angry): process(0.1)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0)
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "test_artifacts_birdshot", "test_artifacts_deltastation", "test_artifacts_gateway_test", "test_artifacts_icebox", "test_artifacts_kilostation", "test_artifacts_limastation", "test_artifacts_metastation", "test_artifacts_multiz_debug", "test_artifacts_northstar", "test_artifacts_pubbystation", "test_artifacts_runtimestation", "test_artifacts_tramstation".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized.
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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