Generate a Microsoft Teams application.
TODO: Add your documentation here
Head on over to Microsoft Teams official documentation to learn how to build Microsoft Teams Tabs or the Microsoft Teams Yeoman generator docs for details on how this solution is set up.
All required source code are located in the ./src
folder:
client
client side codeserver
server side codepublic
static files for the web sitemanifest
for the Microsoft Teams app manifest
For further details see the Yo Teams documentation
The application is built using the build
Gulp task.
npm i -g gulp-cli
gulp build
To create the Microsoft Teams Apps manifest, run the manifest
Gulp task. This will generate and validate the package and finally create the package (a zip file) in the package
folder. The manifest will be validated against the schema and dynamically populated with values from the .env
file.
gulp manifest
Using the yoteams-deploy
plugin, automatically added to the project, deployment of the manifest to the Teams App store can be done manually using gulp tenant:deploy
or by passing the --publish
flag to any of the serve
tasks.
Configuration is stored in the .env
file.
To debug and test the solution locally you use the serve
Gulp task. This will first build the app and then start a local web server on port 3007, where you can test your Tabs, Bots or other extensions. Also this command will rebuild the App if you change any file in the /src
directory.
gulp serve
To debug the code you can append the argument debug
to the serve
command as follows. This allows you to step through your code using your preferred code editor.
gulp serve --debug
You can use the following flags for the serve
, ngrok-serve
and build commands:
--no-linting
or-l
- skips the linting of Typescript during build to improve build times--debug
- builds in debug mode and significantly improves build time with support for hot reloading of client side components--env <filename>.env
- use an alternate set of environment files--publish
- automatically publish the application to the Teams App store
The solution can be deployed to Azure using any deployment method.
- For Azure Devops see How to deploy a Yo Teams generated project to Azure through Azure DevOps
- For Docker containers, see the included
Dockerfile
To enable logging for the solution you need to add msteams
to the DEBUG
environment variable. See the debug package for more information. By default this setting is turned on in the .env
file.
Example for Windows command line:
SET DEBUG=msteams
If you are using Microsoft Azure to host your Microsoft Teams app, then you can add DEBUG
as an Application Setting with the value of msteams
.