-
Notifications
You must be signed in to change notification settings - Fork 3
Home
arthur00 edited this page May 2, 2013
·
25 revisions
RCAT is a middleware implementation to scale-out massively multi-player/user applications, commonly found in Massively Multiplayer Online Games (MMOG, MMORPG). Multiplayer games have high performance demands, requiring low network latency, shared read/write operations between threads and servers with high availability and consistency, and support for hundreds to thousands of users. It is impossible to meet all demands simultaneously, so priorities are set on delivering high quality gaming performance through sacrificing scalability. Many commercial MMOs resort to sharding [ref] and space partitioning [ref] to limit interactivity to manageable state.
- Architecture: Description of RCAT's Architecture
- RCAT Protocol: Internal protocol for Proxy-Application communication.
- Jigsaw Puzzle: The Jigsaw-Puzzle App protocol and specifications