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Digital Nomad
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@asc-community @prographon

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MomoDeve/README.md

Hi there!

I'm Alex aka MomoDeve, a 3D Graphics & Frontend software engineer, currently working at The Bricks as Frontend Developer.

My professional scope is both game engine dev (C++/OpenGL/DX11/Vulkan) or Frontend (TypeScript/React). I am also maintaining open-source pet-project MxEngine at my free time. Sometimes do contibutions to other cool open-source projects, such as AngouriMath (made by my friend WhiteBlackGoose)

I have a personal blog where I post some cool stuff about programming, mostly game engine dev: https://momodeve.github.io (currently inactive). Also, if you are from Russia, you may be interested in my Habr account, where I sometimes post programming tutorials or translate foreign articles.

My Contacts

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  1. asc-community/MxEngine asc-community/MxEngine Public

    C++ open source 3D game engine

    C++ 1.1k 60

  2. asc-community/AngouriMath asc-community/AngouriMath Public

    New open-source cross-platform symbolic algebra library for C# and F#. Can be used for both production and research purposes.

    C# 782 74

  3. prographon/graphics-developer-roadmap prographon/graphics-developer-roadmap Public

    roadmap to becoming a graphics developer

    930 57

  4. asc-community/VulkanAbstractionLayer asc-community/VulkanAbstractionLayer Public

    Render graph-based Vulkan API abstraction library

    C++ 134 5

  5. PathTracer PathTracer Public

    small path tracer in glsl

    GLSL 14 2

  6. FluidSimulation FluidSimulation Public archive

    fluid simulation on C++ with CUDA and SFML

    Cuda 27 1