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Normalize file check when writing Epsilon manifest
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Marlamin committed Aug 23, 2024
1 parent bd8b177 commit 8e7508e
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion MapUpconverter/Epsilon/PatchManifest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -122,7 +122,7 @@ public static void Update()
if (outputFileName == "patch.json" || outputFileName == "desktop.ini")
continue;

if (!epsilonPatchManifest.files.Any(x => x.file == gamePath))
if (!epsilonPatchManifest.files.Any(x => x.file.Equals(gamePath, StringComparison.CurrentCultureIgnoreCase)))
{
patchManifestFilesChanged = true;

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2 changes: 1 addition & 1 deletion Version.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
public static class Version
{
public const string SharedVersion = "0.8.3";
public const string SharedVersion = "0.8.4";
}

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