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Releases: MikalDev/c3_spine_plugin

Spine 4.2 Physics support fix

23 May 17:54
b984e3f
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Only works with Spine 4.2 exports

Fix (physics) correct update based on physics mode

Default is 'update'

Set to 'none' for no physics and less processing.

Add standard zElevation support

20 Jul 20:04
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Add standard zElevation support (ACEs and property)

Update to 4.1.19 runtime

16 Jul 04:04
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Update to 4.1.19 runtime (modified for C3, event data, global definition, https filter in atlas)
Fix renderquality action for 4.x assetmanager
Fix creating skeleton without defined skin

Add Load Files ACE, handle atlas with png file names as URL

15 Jul 23:15
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Add Load Files ACE (can load files during runtime, set the properties to be blank to allow this, can only load once.)

To load remote files, the *.atlas file must be changed to use the corresponding URL for png files, not just the filename.

Fix addCustomSkinOutfit update slot colors for dependent colors

21 Nov 03:07
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customSkinOutfit add dependent slot, separate skin tone support

18 Nov 00:32
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1.55.0

feat (outfit) add custom skin outfit skin tone support

customSkinOutfit add dependent slot, separate skin and color

11 Nov 04:29
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addCustomSkinOutfit(skinName, addOutfit, slots, dependentSlotsSkin, dependentSlotsColor)

Add expressions for bbox and scale properties

09 Nov 21:19
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Add expressions for bbox and scale properties

feat (skin) add addCustomSkin script interface

05 Nov 03:23
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feat (skin) add addCustomSkin script interface

addCustomSkin(skinName, addSkinName)

addCustomSkin('new-skin, 'hair/13')

addCustomSkinOutfit - ignore non-existent slots / blank skinName

03 Nov 23:36
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Also, add Spine icon for the plug-in list.