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update leaves texture & update mip-mapping settings #1866

update leaves texture & update mip-mapping settings

update leaves texture & update mip-mapping settings #1866

Workflow file for this run

name: Macos Build
on:
push:
branches: [ "main", "release-**"]
pull_request:
branches: [ "main" ]
jobs:
build-dmg:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
with:
submodules: 'true'
- name: Install dependencies from brew
run: |
brew install glfw3 glew libpng openal-soft luajit libvorbis skypjack/entt/entt googletest
- name: Install specific version of GLM
run: |
curl -O https://raw.githubusercontent.com/Homebrew/homebrew-core/5c7655a866646aa4b857c002b8ae5465b9d26f65/Formula/g/glm.rb
brew install --formula glm.rb
- name: Configure
run: cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DVOXELENGINE_BUILD_TESTS=ON -DVOXELENGINE_BUILD_APPDIR=1
- name: Build
run: cmake --build build -t install
- name: Make fix_dylibs.sh executable
run: chmod +x dev/fix_dylibs.sh
- name: Fix dylibs
run: ./dev/fix_dylibs.sh VoxelEngine Release build
- name: Run tests
run: ctest --output-on-failure --test-dir build
- name: Create DMG
run: |
mkdir VoxelEngineDmgContent
cp -r build/res VoxelEngineDmgContent/
cp -r build/VoxelEngine VoxelEngineDmgContent/
cp -r build/libs VoxelEngineDmgContent/libs
hdiutil create VoxelEngineMacApp.dmg -volname "VoxelEngine" -srcfolder VoxelEngineDmgContent -ov -format UDZO
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: VoxelEngineMacOs
path: VoxelEngineMacApp.dmg