update leaves texture & update mip-mapping settings #1829
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name: Windows Build | |
on: | |
push: | |
branches: [ "main", "release-**"] | |
pull_request: | |
branches: [ "main" ] | |
jobs: | |
build-windows: | |
strategy: | |
matrix: | |
include: | |
- os: windows-latest | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
submodules: 'true' | |
- name: Set up vcpkg | |
run: | | |
git clone https://github.com/microsoft/vcpkg.git | |
cd vcpkg | |
.\bootstrap-vcpkg.bat | |
.\vcpkg integrate install | |
cd .. | |
- name: Configure and build project with CMake and vcpkg | |
run: | | |
mkdir build | |
cd build | |
cmake -DCMAKE_BUILD_TYPE=Release -DVOXELENGINE_BUILD_WINDOWS_VCPKG=ON -DVOXELENGINE_BUILD_TESTS=ON .. | |
cmake --build . --config Release | |
- name: Package for Windows | |
run: | | |
mkdir packaged | |
cp -r build/* packaged/ | |
cp C:/Windows/System32/msvcp140.dll packaged/Release/msvcp140.dll | |
mv packaged/Release/VoxelEngine.exe packaged/Release/VoxelCore.exe | |
working-directory: ${{ github.workspace }} | |
- name: Run tests | |
run: ctest --output-on-failure --test-dir build | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Windows-Build | |
path: 'packaged/Release/*' |