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Releases: Michidu/ARK-Server-API

3.54

25 Dec 22:09
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  • Fixed crashes when reloading plugins with .ArkApi files.
  • Fixed "SaveWorldBeforePluginReload" config option. If true it will auto save world if any .ArkApi file is found.
  • Removed "Permissions" plugin files from the API zip file. If you wish to use Permissions plugin please head over to the permissions' plugin page ( https://arkserverapi.com/index.php?resources/ark-permissions.12/ )

v3.53

11 Sep 17:42
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ARK: Server API v3.53 Changelog

  • Implemented tick/timer crash fix (for those referencing crashes from Hook_UWorld_Tick, or Hook_AGameState_DefaultTimer).
  • Fixed some cases where Find Player From SteamId wouldn't work even if the player was online

v3.52

25 Jul 11:10
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  • Fixed high RAM usage

Release v3.51

24 Jul 17:25
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  • Updated PDB Reader to fix crashes brought by latest ark versions (deflate, addler, compress crashes, etc...).
  • Startup time is slightly faster now
  • Removed Tick/Timer crash prevention due to some issues that could be derived from allowing corrupt program state after preventing a crash.
  • Removed most config options that are no longer needed (/Win64 config.json file).
  • Fixed auto plugin reload config read, it won't be ignored now.

Notes for developers

  • Due to PDB Reader update some overloaded functions will just have 1 overload available. API now reads the first available overload.
  • For the above reason one of the affected classes is FName. Headers have been updated and plugins using FNames must be recompiled against these updated headers. Old FNames won't crash, but they will have the wrong string passed on and features might not work as expected.
  • Any overloaded function could have been affected, if you find any overload that does not work anymore, let us know and we will update the headers, or you can make a pull request to the GitHub repository.