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MianSoft committed Mar 19, 2023
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32 changes: 30 additions & 2 deletions README.md
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# gdlike-skin-tetr.io
gdlike | By nitenteria&miansoft | TETR.IO block skins
# TETR.IO的gdlike皮肤
提供基础差分,有更多需求请自行修改工程文件

动态材质分30FPS, 60FPS, 165FPS, 请根据自己的设备性能自行选择

<img src=".\最终输出档\[30FPS]gdlike_connected_minos.gif" alt="[30FPS]gdlike_connected_minos" style="zoom:25%;" /><img src=".\最终输出档\[60FPS]gdlike_connected_minos.gif" alt="[60FPS]gdlike_connected_minos" style="zoom:25%;" /><img src=".\最终输出档\[165FPS]gdlike_connected_minos.gif" alt="[165FPS]gdlike_connected_minos" style="zoom:25%;" />

如果使用了queue, grid材质请务必去 CONFIG-GAMEPLAY 把GRID VISIBILITY 项的数值改到95(如果要自定义其他数值请同步修改queue文件中填充层的透明度)

如何安装:

先安装 [TETR.IO PLUS](https://gitlab.com/UniQMG/tetrio-plus)

方块皮肤:

在 TETR.IO PLUS 的设置页找到 Block skins 项 点击 Change skin 来到皮肤更改页 在下方 Upload 项 点击 Choose Files 在新窗口内选择你要用的皮肤

其他皮肤:

在 TETR.IO PLUS 的设置页找到 Other skins 项 点击 Edit other skins 来到皮肤更改页 在 Replace: 切换到你要换的哪一项(此皮肤包仅提供了 queue, grid 的文件) 点击 Choose Files 在新窗口内选择你要用的皮肤

署名信息:

原始作者: 加加 (NitenTeria/Fragmented/TANXLAYER)

重绘, 后期着色: MianSoft

参考来源: 加加(感谢加加愿意给我原始档作为参考><)

使用工具:[Aseprite](https://github.com/aseprite/aseprite), Adobe After Effects 2022
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17 changes: 17 additions & 0 deletions 工程/gdlike_connected_minos.aep 日志/AE 2023-3-18 1-02-06.txt
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Adobe After Effects v22.2 Windows 64 为项目“gdlike_connected_minos.aep”渲染日志

渲染在“1:02:06”的“2023/3/18”上开始

“2023/3/18”“1:02:06”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\合成 1.mov “2023/3/18”“1:02:10”: 完成的合成“合成 1”。


“2023/3/18”“1:02:10”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\PNG序列\gdlike_connected_minos_[#####].png “2023/3/18”“1:02:17”: 完成的合成“合成 1”。


已用总时间: 11 秒
日志在“1:02:17”的“2023/3/18”上关闭

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17 changes: 17 additions & 0 deletions 工程/gdlike_connected_minos.aep 日志/AE 2023-3-18 1-05-44.txt
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Adobe After Effects v22.2 Windows 64 为项目“gdlike_connected_minos.aep”渲染日志

渲染在“1:05:44”的“2023/3/18”上开始

“2023/3/18”“1:05:44”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\PNG序列\gdlike_connected_minos_[#####].png “2023/3/18”“1:05:51”: 完成的合成“合成 1”。


“2023/3/18”“1:05:51”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\gdlike_connected_minos.mov “2023/3/18”“1:05:54”: 完成的合成“合成 1”。


已用总时间: 10 秒
日志在“1:05:54”的“2023/3/18”上关闭

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37 changes: 37 additions & 0 deletions 工程/gdlike_connected_minos.aep 日志/AE 2023-3-18 1-26-25.txt
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Adobe After Effects v22.2 Windows 64 为项目“gdlike_connected_minos.aep”渲染日志

渲染在“1:26:25”的“2023/3/18”上开始

“2023/3/18”“1:26:25”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\PNG序列-165FPS\合成 1-165FPS_[#####].png “2023/3/18”“1:26:32”: 完成的合成“合成 1”。


“2023/3/18”“1:26:32”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\PNG序列-60FPS\合成 1-60FPS_[#####].png “2023/3/18”“1:26:35”: 完成的合成“合成 1”。


“2023/3/18”“1:26:35”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\PNG序列-30FPS\合成 1-30FPS_[#####].png “2023/3/18”“1:26:36”: 完成的合成“合成 1”。


“2023/3/18”“1:26:36”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\合成1-165FPS.mov “2023/3/18”“1:26:40”: 完成的合成“合成 1”。


“2023/3/18”“1:26:40”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\PNG序列-165FPS\合成 1-60FPS.mov “2023/3/18”“1:26:42”: 完成的合成“合成 1”。


“2023/3/18”“1:26:42”: 开始合成“合成 1”。

输出到: C:\Users\admin\Desktop\工程\gdlike_connected_minos_AME\PNG序列-165FPS\合成 1-30FPS.mov “2023/3/18”“1:26:42”: 完成的合成“合成 1”。


已用总时间: 17 秒
日志在“1:26:42”的“2023/3/18”上关闭

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