Livestream viewing with strims.gg
chat.
First, ensure that you have Node.js (version 12 or greater) and npm
(preferably the latest stable release) installed. Then,
$ git clone https://github.com/MemeLabs/Rustla2.git
$ cd Rustla2/
$ cp .env.example .env
Edit .env
to change various environment variables. Most importantly,
JWT_SECRET
should not be left blank. The following is recommended:
$ sed -i "s/JWT_SECRET=/JWT_SECRET=$(head -c 22 /dev/urandom | base64 | tr -dc A-Za-z0-9)/" .env
The command is a little different on macOS:
$ sed -i "" "s/JWT_SECRET=/JWT_SECRET=$(head -c 22 /dev/urandom | base64 | tr -dc A-Za-z0-9)/" .env
Install dependencies and build the frontend:
$ npm ci
$ npm run build
Then, follow the instructions in api/README.md
for how to start the backend
(which includes the API server and a web server for the frontend).
Retrieving thumbnails, viewer counts, and live statuses for Twitch streams requires a registered Twitch client.
-
Name the application whatever you want. The important part is that the Redirect URI is set to
$API/oauth
. For example: -
Edit
.env
to include your Redirect URI, Client ID, and Client Secret:TWITCH_CLIENT_ID=yourclientid TWITCH_CLIENT_SECRET=yourclientsecret TWITCH_REDIRECT_URI=http://localhost:3000/oauth
Install the latest stable version of Node.
$ git clone https://github.com/MemeLabs/Rustla2.git
$ cd Rustla2/
$ cp .env.example .env
Update API_WS
in the config with the production WebSocket API URL.
API_WS=wss://strims.gg/ws
Install the dependencies and start the webpack dev server
$ npm ci
$ npm run dev-server
You can access the dev server from your browser at http://localhost:3000
.
The process of building for development is essentially the same as building for production, except with the additional step of minifying the frontend JavaScript code. This reduces the overall size of the bundle that is served to users, which can result in faster page loads.
npm run build:production