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I've noticed that net.minecraft.class_1935 (ItemConvertible / ItemLike) is being classloaded before the mixin processor starts. This can lead to weird issues with mixins not being applied to that class later on.
Apparently, this is due to Farmer's Delight Refabricated.
Though I'm not entirely sure what in FarmersDelightASM is causing this issue... it probably has something to do with a synthetic method created by a lambda. I don't have the bytecode in front of me.
Steps to reproduce
Start the game
Mod list
Fabric API
Farmer's Delight Refabricated
Logs
N/A
Minimal instance
I have tested this on a minimal instance
Performance and shader mods
I am using performance or shader mods
The text was updated successfully, but these errors were encountered:
a. remove recipe book code and enum extensions. This is a solution that others may find negligible, but as somebody who believes that with Farmer's Delight being a simple vanilla-like mod quite benefits from the recipe book as a thing for players who are less familiar with modded, this isn't ideal for me.
b. implement a custom recipe book menu/screen handler. I'm definitely going to look into this for my own mods, so I'd imagine refabricated could borrow from my own findings here.
Minecraft version
1.20.1
Farmer's Delight version
2.1.4
Fabric Loader version
Quilt Loader 0.26.4-beta.5 (Fabric Loader 0.16.2)
Fabric API version
QFAPI 7.6.0 (Fabric API 0.92.2)
Description
I've noticed that
net.minecraft.class_1935
(ItemConvertible
/ItemLike
) is being classloaded before the mixin processor starts. This can lead to weird issues with mixins not being applied to that class later on.Apparently, this is due to Farmer's Delight Refabricated.
Though I'm not entirely sure what in FarmersDelightASM is causing this issue... it probably has something to do with a synthetic method created by a lambda. I don't have the bytecode in front of me.
Steps to reproduce
Mod list
Logs
N/A
Minimal instance
Performance and shader mods
The text was updated successfully, but these errors were encountered: