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<div align="center"> | ||
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# 🐸 Frogger3D | ||
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![Godot Badge](https://img.shields.io/badge/godot-4.2-blue?logo=Godot-Engine&logoColor=white) | ||
![license](https://img.shields.io/badge/license-MIT-green?logo=open-source-initiative&logoColor=white) | ||
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A [frogger](https://en.wikipedia.org/wiki/Frogger), made with [Godot Engine](https://godotengine.org/). | ||
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<a href="https://github.com/mechanicalflower/Frogger3D/releases/" target="_blank"><img src="public/publishing/store/github.webp" alt="Download on Github" height="40px" ></a> | ||
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</div> | ||
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## Installation | ||
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### From a release | ||
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Released binaries are available | ||
on the Github repository, in the release section. | ||
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Download the zip archive, accordingly to your OS, and unzip it. | ||
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- **Windows**: Double click on `Marble.exe`. | ||
- **MacOS**: Double click on `Marble.app`. | ||
- **Linux**: In a terminal, run `./Marble.x86_64`. | ||
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### From source | ||
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> [!IMPORTANT] | ||
> For this installation, you need to have | ||
> the Godot Editor installed. | ||
Clone the source locally: | ||
``` | ||
git clone https://github.com/MechanicalFlower/Marble.git | ||
``` | ||
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You need to install addons first: | ||
``` | ||
godot --headless --script plug.gd install | ||
``` | ||
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And simply run the game as any Godot project: | ||
``` | ||
godot | ||
``` | ||
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## Development | ||
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The project use: | ||
- [`just`](https://just.systems/man/en/) as command runner, | ||
- [`pre-commit`](https://pre-commit.com/) to run formatters, this requires [Python 3](https://docs.python.org/3/). | ||
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> [!IMPORTANT] | ||
> Actually, `just` recipes only support Linux. | ||
To check all available recipes, run: | ||
``` | ||
just | ||
``` | ||
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To run formatters: | ||
``` | ||
just fmt | ||
``` | ||
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To install, and run the game: | ||
``` | ||
just install-addons | ||
just godot | ||
``` | ||
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> [!TIP] | ||
> In `just` recipes, the Godot Editor is installed | ||
> automatically. This ensure that you | ||
> use the right version of the engine. |