Releases: MechanicalFlower/Marble
Releases · MechanicalFlower/Marble
v1.6.1
What's Changed
- ci: use a PAT token to trigger the snap release by @florianvazelle in #52
- feat: add AppImage packaging by @florianvazelle in #53
- chore: bump version to 1.6.1 for release by @florianvazelle in #54
Full Changelog: 1.6.0...1.6.1
v1.6.0
What's Changed
- ci: trigger snapcraft publish when release is created by @florianvazelle in #47
- perf: downgrade rendering by @florianvazelle in #49
- refactor: allowing to define multiple powers by @florianvazelle in #48
- feat: add a podium at the end of the race by @florianvazelle in #50
- chore: bump version to 1.6.0 for release by @florianvazelle in #51
Full Changelog: 1.5.0...1.6.0
v1.5.0
What's Changed
- chore(deps): bump actions/cache from 3 to 4 by @dependabot in #40
- fix: use a custom export plugin to set build info by @florianvazelle in #41
- fix: generate a new chunk at each lap by @florianvazelle in #42
- feat: add speed boost areas in races by @florianvazelle in #43
- chore: bump version to 1.5.0 for release by @florianvazelle in #44
- style: fix RELEASING by @florianvazelle in #45
- ci: fix event matching for tag by @florianvazelle in #46
Full Changelog: 1.4.6...1.5.0
v1.4.6
What's Changed
- refactor: better countdown & rotation camera by @florianvazelle in #38
Full Changelog: 1.4.5...1.4.6
v1.4.5
What's Changed
- fix: correct loading of sound effects for the menu by @florianvazelle in #27
- fix: include override cfg in export presets by @florianvazelle in #28
- chore(deps): update dawidd6/action-download-artifact action to v3 by @renovate in #30
- chore(deps): update dependency godotengine/godot to v4.2.1 by @renovate in #29
- chore(deps): bump actions/upload-artifact from 3 to 4 by @dependabot in #32
- chore(deps): update godot-extended-libraries/godot-debug-menu digest to 9d36ea2 by @renovate in #33
- chore: update icon by @florianvazelle in #34
- fix: remove old collision shape for the start line mesh by @florianvazelle in #36
- refactor: remove lod scripts by @florianvazelle in #35
- chore: prepare the 1.4.5 release by @florianvazelle in #37
Full Changelog: 1.4.4...1.4.5
v1.4.4
What's Changed
- ci: publish only to the stable channel for snap by @florianvazelle in #26
Full Changelog: 1.4.3...1.4.4
v1.4.3
What's Changed
- build: use Justfile as command runner by @florianvazelle in #18
- ci: build for web by @florianvazelle in #20
- chore(deps): update nisovin/godot-coi-serviceworker digest to de1be29 by @renovate in #21
- ci: enable snapcraft packaging by @florianvazelle in #22
- ci: fix snapcraft workflow by @florianvazelle in #23
- build: bump godot to 4.2 by @florianvazelle in #24
- chore: bump to 1.4.3 by @florianvazelle in #25
Full Changelog: 1.4.2...1.4.3
v1.4.2
What's Changed
- chore(deps): bump actions/checkout from 3 to 4 by @dependabot in #7
- chore(deps): bump flatpak/flatpak-github-actions from 6.1 to 6.2 by @dependabot in #8
- chore(deps): update godot-extended-libraries/godot-debug-menu digest to 2d5d670 by @renovate in #9
- chore(deps): update dependency ubuntu to v22 by @renovate in #10
- ci: upgrade workflow from godot-template by @florianvazelle in #14
- chore(deps): bump flatpak/flatpak-github-actions from 6.2 to 6.3 by @dependabot in #13
- chore(deps): update dependency ubuntu to v22 by @renovate in #15
- chore(deps): update kobewi/godot-universal-fade digest to f091514 by @renovate in #12
- chore: bump game version to 1.4.2 by @florianvazelle in #16
- ci: use output of job instead of env var by @florianvazelle in #17
New Contributors
- @renovate made their first contribution in #9
- @florianvazelle made their first contribution in #14
Full Changelog: 1.4.1...1.4.2
v1.4.1
perf: naive hlod on piece mesh