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chore: bump version to 1.0.4 for release
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# Releasing | ||
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This document outlines the release policy for games within our organization. | ||
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## Versioning | ||
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We adhere to [Semantic Versioning](https://semver.org/) for our releases, following the `MAJOR.MINOR.PATCH` format. | ||
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## Branching | ||
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Our projects maintain the following active branches: | ||
* **main**: This branch represents the next release and is where all merges take place. | ||
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## Continuous Delivery | ||
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We use [Github Actions](https://docs.github.com/en/actions) to automate the release process. When a new version is released, the CI pipeline automatically triggers a publication on the **GitHub** and **itch.io** platforms. | ||
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## Steps to release | ||
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1. Update the version in the code base | ||
- Update the `.env` file | ||
1. Change the `GAME_VERSION` variable to the new version | ||
2. Run the `bump-version` recipe | ||
- Update the `CHANGELOG.md` file | ||
1. Replace the `Unreleased` title with the new version | ||
2. Add a link for the new version at the bottom of the changelog | ||
3. Create a new `Unreleased` section | ||
2. Merge the change into the `main` branch | ||
1. Create a branch `release-<version>` from the `main` branch | ||
2. Commit the changes with `"chore: bump version to <version> for release"` as message | ||
3. Push the branch to the remote repository | ||
4. Create a pull request targeting the `main` branch | ||
5. Review the changes in the pull request and ensure they meet the release criteria | ||
6. Merge the pull request into the `main` branch | ||
3. Tag the `main` branch | ||
1. Tag the `main` branch with the release version | ||
2. Push the tags to the remote repository |
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