Releases: MattiDragon/PowerNetworks
Releases · MattiDragon/PowerNetworks
v2.1.0-beta.1 [1.20.6]
- Update to 1.20.6
v2.0.1 [1.20.4]
- Update to 1.20.4
v2.0.1 [1.20.2]
- Update to 1.20.2
v2.0.1 [1.20.1]
- Use alternative methods in graphlib code for better compatibility
- Add option to disable adventure mode interaction
- Add analyzer to creative tab
v2.0.0 [1.20.1]
- Update to 1.20
- Rework how config is organized and internally represented
- Add network analyser
- Rework how energy is stored and distributed
- The network now has one shared buffer
- Split transfer rate and capacity
- Improve client rendering
- Held wire item connections now render with client rendering
- Graph data is directly used, allowing for better consistency
- Connections are now actually stored in graphlib, fixing many issues
- Many bugfixes that I forgot to document
v1.1.1 [1.19.4]
- Make wires drop when coils break
- Add tool tags to coils (closes #4)
- Rework config loading a bit. It should now automatically regenerate missing keys
- Improve colors on coil tooltips
- Improve display of numbers in config screen
- Fix connection issues with fabric clients without the mod
- Fix coils being able to be connected to themselves and CME resulting from it (closes #2)
v1.0.1 [1.19.4]
- Reduced z-fighting with direction indicators
- Fixed bug in connection rendering when nodes are on same height
- Update dependencies fixing multiple issues
v1.0.0 [1.19.4]
Initial release, have fun!