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Merge pull request #2 from MatthewL246/upstream-merge
Upkeep and Docker config from @MatthewL246
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# Git and GitHub files | ||
/.git/ | ||
/.github/ | ||
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# Local Python environment | ||
/venv/ | ||
*__pycache__* |
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version: 2 | ||
updates: | ||
- package-ecosystem: github-actions | ||
directory: / | ||
schedule: | ||
interval: daily |
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name: Build and Publish Docker Image | ||
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on: | ||
push: | ||
pull_request: | ||
workflow_dispatch: | ||
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jobs: | ||
build-publish: | ||
strategy: | ||
matrix: | ||
config: | ||
- local # Redirect Pretendo requests to a local server (default) | ||
- wiiu # For Wii U network dumps | ||
- 3ds # For 3DS network dumps | ||
runs-on: ubuntu-latest | ||
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steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
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- name: Set up QEMU for Docker | ||
uses: docker/setup-qemu-action@v3 | ||
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- name: Set up Docker Buildx | ||
uses: docker/setup-buildx-action@v3 | ||
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- name: Set up the ${{ matrix.config }} config | ||
run: | | ||
rm ./.mitmproxy/config.yaml | ||
ln -s ../config-${{ matrix.config }}.yaml ./.mitmproxy/config.yaml | ||
- name: Log into the GitHub container registry | ||
if: | ||
${{ github.event != 'pull_request' && github.ref == 'refs/heads/master' }} | ||
uses: docker/login-action@v3 | ||
with: | ||
registry: ghcr.io | ||
username: ${{ github.actor }} | ||
password: ${{ secrets.GITHUB_TOKEN }} | ||
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- name: Extract Docker metadata | ||
id: meta | ||
uses: docker/metadata-action@v5 | ||
with: | ||
images: ghcr.io/${{ github.repository }} | ||
flavor: latest=${{ matrix.config == 'local' }} | ||
tags: | | ||
type=ref,event=branch,enable=${{ matrix.config == 'local' }} | ||
type=raw,value=${{ matrix.config }} | ||
- name: Build and push Docker image | ||
id: build-and-push | ||
uses: docker/build-push-action@v5 | ||
with: | ||
context: . | ||
platforms: linux/amd64,linux/arm64 | ||
push: | ||
${{ github.event != 'pull_request' && github.ref == 'refs/heads/master' }} | ||
tags: ${{ steps.meta.outputs.tags }} | ||
labels: ${{ steps.meta.outputs.labels }} | ||
cache-from: type=gha | ||
cache-to: type=gha,mode=max |
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# .gitignore | ||
# Files generated by mitmproxy, except for the main configuration | ||
/.mitmproxy/ | ||
!/.mitmproxy/config.yaml | ||
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# mitmproxy certs | ||
mitmproxy-ca-cert.p12 | ||
mitmproxy-ca.p12 | ||
mitmproxy-dhparam.pem | ||
mitmproxy-ca-cert.cer | ||
mitmproxy-ca-cert.pem | ||
mitmproxy-ca.pem | ||
# Python virtual environment | ||
/venv/ | ||
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# python | ||
__pycache__ | ||
# Python cache | ||
__pycache__ | ||
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# Network dumps | ||
*.har |
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../config-local.yaml |
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# syntax=docker/dockerfile:1 | ||
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# The official mitmproxy image uses OpenSSL 3.0.x, which has older versions of | ||
# the SSL and TLS protocols disabled. Unfortunately, the Wii U does not support | ||
# newer protocols, so we need to compile a custom version of OpenSSL that has | ||
# the older protocols enabled and link it to the Python cryptography package. | ||
# Then, we copy our build of OpenSSL and cryptography to the final mitmproxy | ||
# container. This is definitely a hack, but it seems to work fine in a container. | ||
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ARG openssl_version="1.1.1w" openssl_dir="/opt/openssl" \ | ||
openssl_config_dir="/usr/lib/ssl" cryptography_dir="/opt/cryptography" | ||
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# We use the mitmproxy image for the build stage to ensure that all dependencies | ||
# are at the right versions, even though mitmproxy itself is not used here. | ||
FROM mitmproxy/mitmproxy:latest AS openssl-build | ||
ARG openssl_version openssl_dir openssl_config_dir cryptography_dir | ||
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# Install build dependencies | ||
RUN apt update && \ | ||
apt install -y \ | ||
curl build-essential libffi-dev pkg-config | ||
RUN curl https://sh.rustup.rs | sh -s -- -y | ||
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# Download and compile OpenSSL | ||
RUN curl https://www.openssl.org/source/openssl-${openssl_version}.tar.gz | tar -xvz -C /tmp | ||
WORKDIR /tmp/openssl-${openssl_version} | ||
RUN ./config --prefix=${openssl_dir} --openssldir=${openssl_config_dir} -Wl,-Bsymbolic-functions -fPIC shared | ||
RUN make -j $(nproc) | ||
RUN make install_sw | ||
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# Create Python cryptography environment | ||
WORKDIR ${cryptography_dir} | ||
ENV PATH="/root/.cargo/bin:${PATH}" | ||
ENV OPENSSL_DIR=${openssl_dir} | ||
RUN python3 -m venv venv | ||
RUN . ${cryptography_dir}/venv/bin/activate && \ | ||
python3 -m pip install cryptography --no-binary cryptography -v | ||
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# This is the main mitmproxy container that will be run. We use a new image so | ||
# the build tools are not left over in the final image. | ||
FROM mitmproxy/mitmproxy:latest AS mitmproxy | ||
ARG openssl_dir cryptography_dir | ||
COPY --from=openssl-build ${openssl_dir} ${openssl_dir} | ||
COPY --from=openssl-build ${cryptography_dir}/venv/lib /usr/local/lib | ||
WORKDIR /home/mitmproxy | ||
COPY . . | ||
EXPOSE 8080 8081 |
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# Mitmproxy configuration for Pretendo | ||
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This repo contains configurations, scripts, and certificates for using | ||
`mitmproxy`/`mitmweb`/`mitmdump` to intercept traffic from Nintendo consoles, | ||
including the Wii U and the 3DS. It supports multiple operation modes, including | ||
redirecting requests to a local Pretendo Network server and collecting Wii U and | ||
3DS network dumps. | ||
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## Collecting network dumps | ||
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1. Download and install Docker using the | ||
[official guide](https://docs.docker.com/get-docker/). | ||
2. First, make sure to **disable** Inkay or Nimbus to ensure that you are | ||
connected to the official Nintendo Network servers. Then, download the right | ||
NoSSL patches for your console. | ||
- Wii U: Download [this patch](./ssl-patches/30_nossl.rpx) and copy it to | ||
your SD card as `sd:/wiiu/environments/aroma/modules/setup/30_nossl.rpx`. | ||
(Replace `aroma` with `tiramisu` if you use Tiramisu.) | ||
- 3DS: Download [this patch](./ssl-patches/0004013000002F02.ips) and copy it | ||
to your microSD card as `sd:/luma/sysmodules/0004013000002F02.ips`. | ||
3. Configure your console to connect to the proxy server. | ||
- Wii U: | ||
1. Open System Settings => Internet => Connect to the Internet => | ||
Connections => (Your current internet connection) => Change Settings. | ||
2. Go to Proxy Settings => Set => OK => (Set the proxy server to your | ||
computer's IP address and the port to 8082) => Confirm => Don't Use | ||
Authentication. | ||
- 3DS: | ||
1. Open System Settings => Internet Settings => Connection Settings => | ||
(Your current connection) => Change Settings. | ||
2. Go to Proxy Settings => Yes => Detailed Setup => (Set the proxy server | ||
to your computer's IP address and the port to 8083) => OK => Don't Use | ||
Authentication. | ||
4. Copy the command that matches your console and paste it inside a terminal | ||
window to start the proxy server inside a Docker container. | ||
- Wii U: | ||
`docker run -it --rm -p 8082:8082 -v ./dumps:/home/mitmproxy/dumps ghcr.io/pretendonetwork/mitmproxy-nintendo:wiiu mitmdump` | ||
- 3DS: | ||
`docker run -it --rm -p 8083:8083 -v ./dumps:/home/mitmproxy/dumps ghcr.io/pretendonetwork/mitmproxy-nintendo:3ds mitmdump` | ||
5. Check your terminal window to make sure that your console is connecting to | ||
the proxy server. You should see some "client connect" and "client disonnect" | ||
messages. | ||
6. Do whatever activity you want to have in the network dump. | ||
7. Press `Control` and `C` in the terminal window to stop the proxy. This will | ||
create a network dump HAR file in the `dumps` folder, which you can find in | ||
the current folder that your terminal is running in (if you don't know, run | ||
the `pwd` command). | ||
8. Rename the HAR file (`wiiu-latest.har` or `3ds-latest.har`) in the `dumps` | ||
folder to something descriptive. | ||
- **Warning: If you don't rename the dump before restarting the proxy | ||
container, it will be overwritten!** | ||
9. Go back to step 4 for your next network dump. | ||
10. Upload your HAR files to any public channel in the Pretendo Network Discord | ||
server to share them with the developers. | ||
- **Note: Make sure to upload the HAR files directly so they can be | ||
automatically deleted and reuploaded in a private channel for the | ||
developers. Don't zip the folder.** | ||
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When you are finished with collecting network dumps, go back into your console's | ||
Internet settings and disable the proxy server. For security reasons, please | ||
also delete the NoSSL patch you downloaded in step 2. | ||
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## Local server redirection | ||
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### Steps | ||
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1. Choose a method below to run mitmproxy ([Docker](#running-with-docker) or | ||
[local install](#running-locally)). | ||
2. Set up your console to connect the the proxy ([see below](#console-setup)). | ||
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### Running with Docker | ||
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This is the recommended way to run mitmproxy-nintendo because it always uses the | ||
latest image and is already set up with OpenSSL 1.1.1. | ||
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1. Install Docker using the | ||
[official instructions](https://docs.docker.com/get-docker/). | ||
2. Run a new Docker container using the | ||
`ghcr.io/pretendonetwork/mitmproxy-nintendo` image. | ||
- If you're not familiar with Docker, copy the `docker run ...` command from | ||
[this script](./start-docker.sh) to get started. Then, open | ||
<http://127.0.0.1:8081/> in your browser to access the `mitmweb` web | ||
interface for mitmproxy. | ||
- Note that if you delete the `mitmproxy-pretendo-data` volume, the mitmproxy | ||
server certificates will be regenerated and you will need to set up the SSL | ||
patches with your custom certificates again. | ||
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#### Rebuilding the Docker image | ||
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If you want to make modifications to the image, you need to rebuild it locally. | ||
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1. Clone this repository to your computer | ||
(`git clone https://github.com/PretendoNetwork/mitmproxy-nintendo.git`). | ||
2. Use the `./start-docker.sh` script to build and run the container. This build | ||
overwrites the version you downloaded from the container registry. This will | ||
take a few minutes the first time, but it will be cached for future builds. | ||
- You need to rebuild the container every time you change something here. | ||
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If you want to revert your local image to the published version, run | ||
`docker pull ghcr.io/pretendonetwork/mitmproxy-nintendo`. | ||
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### Running locally | ||
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This method can be used if you don't want to install Docker or just generally | ||
prefer not to use Docker. | ||
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Note you may run into some issues depending your OpenSSL version. Many current | ||
Linux distributions now use OpenSSL 3.0.0 instead of 1.1.1. OpenSSL 3.0.0 | ||
disables protocols TLSv1.1 and earlier by default, but the console does not | ||
support TLSv1.2 or later. Because of this, HTTPS connections to the proxy will | ||
fail if mitmproxy is using OpenSSL 3.0.0. | ||
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1. Install Python 3 and pip. | ||
2. Clone this repository to your computer | ||
(`git clone https://github.com/PretendoNetwork/mitmproxy-nintendo.git`). | ||
3. Create a virtual environment with `python3 -m venv venv`. | ||
4. Activate the virtual environment with `. ./venv/bin/activate`. | ||
5. Install [mitmproxy](https://mitmproxy.org/) with `pip install mitmproxy`. | ||
- Test that mitmproxy is working by running `mitmproxy --version`. | ||
- If the OpenSSL version is above 3.0.0, the console will fail to connect via | ||
HTTPS. Consider using the Docker container instead, or compile a custom | ||
version of OpenSSL and Python cryptography | ||
([see below](#using-a-custom-version-of-openssl-with-mitmproxy)). | ||
6. Run one of the launcher scripts (i.e. `./mitmproxy`) to launch the mitmproxy | ||
server. | ||
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Running the launcher script will automatically load the Pretendo addon script. | ||
This will add the custom `pretendo_*` options to mitmproxy that allow you to | ||
redirect HTTP requests to your local server. | ||
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## Console setup | ||
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1. Install Pretendo Network patches on your console using | ||
[the official guide](https://pretendo.network/docs/install): | ||
- Download the patches for | ||
[Wii U](https://github.com/PretendoNetwork/Inkay/releases) or | ||
[3DS](https://github.com/PretendoNetwork/nimbus/releases). | ||
- Skip creating a PNID on the official Pretendo server if you will be hosting | ||
your own server. | ||
- If you want to use Juxtaposition, you'll now need to recompile the patches | ||
with your custom certificate | ||
([see below](#compiling-custom-pretendo-patches)). | ||
2. Configure your console to connect to the proxy using its system settings. Set | ||
the console's proxy server to your computer's IP address and the port | ||
to 8080. | ||
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## Modifications | ||
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### Compiling custom Pretendo patches | ||
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The Pretendo patches normally use a Let's Encrypt certificate for HTTPS | ||
connections, but you can modify them to use your mitmproxy certificate instead. | ||
Fortunately, it's pretty easy if you use Docker to compile the patches. | ||
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#### Wii U | ||
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1. Clone the Inkay patcher | ||
(`git clone https://github.com/PretendoNetwork/Inkay.git`) | ||
2. Copy your mitmproxy certificate. | ||
- If you're using the Docker container, run | ||
`docker run -it --rm -v mitmproxy-pretendo-data:/mnt busybox cat /mnt/mitmproxy-ca-cert.pem`. | ||
- If you're running mitmproxy locally, run | ||
`cat .mitmproxy/mitmproxy-ca-cert.pem`. | ||
3. Replace the contents of `./Inkay/data/ca.pem` with your mitmproxy | ||
certificate. | ||
4. Run `docker build Inkay -t inkay-build` to build the Inkay build environment. | ||
5. Run `docker run -it --rm -v $(pwd)/Inkay:/app -w /app inkay-build` to compile | ||
the patches. | ||
6. The compiled patch will be in `./Inkay/Inkay-pretendo.wps`. Copy this patch | ||
to your SD card over FTPiiU by running | ||
`ftp -u ftp://a:a@WIIU_IP/fs/vol/external01/wiiu/environments/aroma/plugins/Inkay-pretendo.wps ./Inkay/Inkay-pretendo.wps`, | ||
replacing the `WIIU_IP` with your Wii U's IP address. This will replace the | ||
Pretendo patch with your version with custom certificates. | ||
7. Reboot your Wii U. | ||
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Due to Inkay's dependencies, it would be quite difficult to compile the patches | ||
without using Docker. If you don't want to install Docker, you could try forking | ||
the Inkay repository on GitHub, editing the `data/ca.pem` file in your fork, and | ||
building it with GitHub Actions. | ||
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If you want to revert back to the regular Pretendo Network patches, re-download | ||
them from the Inkay repository and upload them back to your Wii U. | ||
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#### 3DS | ||
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Copy the `mitmproxy-ca-cert.pem` file to your microSD card as | ||
`sd:/3ds/juxt-prod.pem`. | ||
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### Using a custom version of OpenSSL with mitmproxy | ||
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See the [Dockerfile](./Dockerfile) for the necessary build steps. If you are | ||
doing this on your primary system, be very careful to not mess with your system | ||
package manager's OpenSSL installation, as this would break everything that | ||
relies on OpenSSL. Make sure you use a custom prefix like `/opt/openssl` when | ||
compiling OpenSSL 1.1.1. Use the steps to install a custom build of Python | ||
cryptography in your mitmproxy virtual environment. | ||
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### Permanently replacing server certificates | ||
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#### **_Notice: This method is deprecated and unsafe. Use a NoSSL patch instead._** | ||
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If you want to intercept your console's HTTPS traffic with mitmproxy all the | ||
time without using the Pretendo patches, you will need to replace your console's | ||
server certificate with the mitmproxy certificate. Note that this is somewhat | ||
dangerous, as a corrupted certificate can brick your Home Menu. This should be | ||
safe using a coldboot CFW like CHBC, Tiramisu, or Aroma, but be aware of the | ||
risk. | ||
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1. Back up all of your Wii U's certificates from | ||
`/storage_mlc/sys/title/0005001b/10054000/content`. This backup will be | ||
necessary to undo any modifications. | ||
2. Convert your mitmproxy certificate to the right format by running the command | ||
`openssl x509 -in ./configuration/mitmproxy-ca-cert.pem -outform der -out CACERT_NINTENDO_CA_G3.der`. | ||
3. Upload the created `CACERT_NINTENDO_CA_G3.der` file to | ||
`/storage_mlc/sys/title/0005001b/10054000/content/scerts`, replacing the | ||
original file. | ||
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To undo this modification, upload the backup files back to the `content` folder. |
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