[MIRROR] Monkey Business actually spawns monkeys on the station. [MDB… #1
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6 errors and 1 notice
Blueshift: /datum/unit_test/monkey_business:
_hallucination.dm#L142
[09:26:13] Runtime in _hallucination.dm,142: Cannot read null.plane
proc name: on changed z level (/obj/effect/client_image_holder/on_changed_z_level)
src: the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock)
src.loc: null
call stack:
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): on changed z level(the floor (126,56,2) (/turf/open/floor/iron), null, 0, null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the floor (126,56,2) (/turf/open/floor/iron), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the floor (126,56,2) (/turf/open/floor/iron), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): doMove(null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): moveToNullspace()
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
qdel(the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock), 0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): unlock()
/datum/hallucination/bolts (/datum/hallucination/bolts): process(0.2)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Blueshift: /datum/unit_test/monkey_business:
_hallucination.dm#L142
[09:26:13] Runtime in _hallucination.dm,142: Cannot read null.plane
proc name: on changed z level (/obj/effect/client_image_holder/on_changed_z_level)
src: the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock)
src.loc: null
call stack:
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): on changed z level(the plating (126,42,2) (/turf/open/floor/plating), null, 0, null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the plating (126,42,2) (/turf/open/floor/plating), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the plating (126,42,2) (/turf/open/floor/plating), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): doMove(null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): moveToNullspace()
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
qdel(the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock), 0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): unlock()
/datum/hallucination/bolts (/datum/hallucination/bolts): process(0.2)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Blueshift: /datum/unit_test/monkey_business:
_hallucination.dm#L142
[09:26:14] Runtime in _hallucination.dm,142: Cannot read null.plane
proc name: on changed z level (/obj/effect/client_image_holder/on_changed_z_level)
src: the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock)
src.loc: null
call stack:
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): on changed z level(the reinforced floor (123,52,2) (/turf/open/floor/engine), null, 0, null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the reinforced floor (123,52,2) (/turf/open/floor/engine), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the reinforced floor (123,52,2) (/turf/open/floor/engine), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): doMove(null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): moveToNullspace()
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
qdel(the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock), 0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): unlock()
/datum/hallucination/bolts (/datum/hallucination/bolts): process(0.2)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Blueshift: /datum/unit_test/monkey_business:
_hallucination.dm#L142
[09:26:15] Runtime in _hallucination.dm,142: Cannot read null.plane
proc name: on changed z level (/obj/effect/client_image_holder/on_changed_z_level)
src: the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock)
src.loc: null
call stack:
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): on changed z level(the reinforced floor (123,50,2) (/turf/open/floor/engine), null, 0, null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the reinforced floor (123,50,2) (/turf/open/floor/engine), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Moved(the reinforced floor (123,50,2) (/turf/open/floor/engine), 0, 1, null, 1)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): doMove(null)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): moveToNullspace()
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): Destroy(0)
qdel(the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock), 0)
the fake door lock (/obj/effect/client_image_holder/hallucination/fake_door_lock): unlock()
/datum/hallucination/bolts (/datum/hallucination/bolts): process(0.2)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0)
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Integration Tests (blueshift) / run_integration_tests
FAIL /datum/unit_test/monkey_business 47.2s
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Integration Tests (blueshift) / run_integration_tests
Process completed with exit code 1.
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Runtime Station: /datum/unit_test/subsystem_init:
code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized.
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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