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Avionics Systems v0.92.0

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@MOARdV MOARdV released this 05 Jan 18:08
· 565 commits to master since this release

For KSP 1.6.0, 5 January 2019.

Known Issues

  • CAMERA nodes display artifacts when the Scatterer mod is installed.
  • Docking / undocking occasionally causes the MAS system to become unresponsive. Changing scenes or switching to an unloaded vessel will reset it.

ATTENTION IVA Prop Makers

  • The 'Moving' functions, such as fc.GearMoving(), now return -1, 0, or +1 so that they can indicate which direction the component in question is moving.

Fixes

  • FAR support is re-enabled.

New Features

  • New MAS Mk1 Lander Can IVA based on the ASET Mk1 Lander Can, courtesy @snakeru. PR #218.
  • Mk1-3 IVA updated with a "CLEAR NODE" button to clear maneuver nodes, suggested @it0uchpods.
  • fc.CrewEva(double seatNumber) allows crew to be kicked out of the command pod ... or willingly go on EVA.
  • The Engine category now contains methods for controlling Air Intakes.
  • Launch clamps may now be triggered using fc.ReleaseLaunchClamps(). The number of launch clamps may be queried using fc.GetLaunchClampCount(). Issue #220.
  • There is now a three-state version of fc.Select().
  • fc.SetBits(persistentName, bits) and fc.ClearBits(persistentName, bits) treat the specified persistent variable as a 32 bit bitfield, allowing bits to be set and cleared.
  • The Math Category includes bitwise operators (AND, OR, XOR, negation).