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RoboMWM committed Mar 1, 2017
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# DeathSpectating
When a player dies, they will "watch" ("spectate") their killer the moment they die for a brief period of time before respawning. This is similar to most FPS games.

[Documentation](https://github.com/MLG-Fortress/DeathSpectating/wiki) | [Issues](https://github.com/MLG-Fortress/DeathSpectating/issues) | [Addons](https://github.com/MLG-Fortress/DeathSpectating/wiki/Addons) | [Downloads](https://github.com/MLG-Fortress/DeathSpectating/releases)
[Documentation](https://github.com/MLG-Fortress/DeathSpectating/wiki) | [Issues](https://github.com/MLG-Fortress/DeathSpectating/issues) | [Addons](https://github.com/MLG-Fortress/DeathSpectating/wiki/Addons) | [![Downloads](https://img.shields.io/github/downloads/MLG-Fortress/DeathSpectating/total.svg)](https://github.com/MLG-Fortress/DeathSpectating/releases)

[![DeathSpectating demonstration video](http://img.youtube.com/vi/cFgPumDLi1c/0.jpg)](https://www.youtube.com/watch?v=cFgPumDLi1c)

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