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Terrain Control v2.5.0 (MC 1.6.4)

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@rutgerkok rutgerkok released this 22 Sep 07:25
· 632 commits to master since this release
  • Added RandomRivers to control whether rivers follow biome borders.
  • Added SmoothRadius to control height transitions between biomes.
  • Added ImprovedRivers. When this is enabled...
    • ...the technical river biomes are no longer used in the world.
    • ...new height, volatility and water settings are enabled in the biome config where the river is currently flowing through.
  • Added a TerrainControl.ini file next to the GlobalObjects directory. It just has some logging settings for now.
  • Fixed caves not always following the height limits (thanks Brokkonaut!).
  • Fixed Liquid resource (thanks Brokkonaut!).
  • Fixed BO3s part of a structure ignoring their own height limits.
  • Fixed crash in UnderGroundLake when minSize > maxSize.
  • Updated to Minecraft 1.6.4.

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