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An extremely (CPU) optimised Conway's Game of Life implementation.

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Game of Life

A C++ implementation of Conway's Game of Life (with standard rules), optimised heavily for multi-threaded CPU.

It's pretty much optimised as far as my knowledge permits.
Could it be optimised more? Probably - please feel free to make suggestions.

Requirements

  • Microsoft Windows system.
  • Visual Studio with C++17 support.
  • CPU with AVX2 support.

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An extremely (CPU) optimised Conway's Game of Life implementation.

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