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Week 6
Minx edited this page Sep 16, 2020
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2 revisions
Done:
- fixed objects generation on random coordinates, works as intended
- collision detection
- implemented score, can be seen in any game state
- implemented levels, game becomes slightly faster, every level has 15 objects
- game ending at level 20, added special screen for ending, possible reset or exit
- knocking down animation implemented
- increased fps and tweaked parameters so the game is comfy to play