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# Requirements | ||
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## System dependencies | ||
Currently building on Linux and Windows is documented. We use CMake as our build system and link against Houdini to avoid having to compile our own version of Usd. | ||
Currently building on Linux and Windows is documented. We use CMake as our build system and link against Houdini/Maya to avoid having to compile our own version of Usd. | ||
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It is also possible to compile against a self-compiled Usd build, this is not covered by this guide though. | ||
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VFX DCC vendors try to keep in sync with the versions specified in the [VFX Reference Platform](https://vfxplatform.com), so if something doesn't work, first make sure that your software versions are supported. | ||
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```admonish warning | ||
Since the Usd Asset Resolver API changed with the AR 2.0 standard proposed in the [Asset Resolver 2.0 Specification](https://openusd.org/release/wp_ar2.html), you can only compile against Houdini versions 19.5 and higher. | ||
Since the Usd Asset Resolver API changed with the AR 2.0 standard proposed in the [Asset Resolver 2.0 Specification](https://openusd.org/release/wp_ar2.html), you can only compile against Houdini versions 19.5 and higher/Maya versions 2024 and higher. | ||
``` | ||
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## Linux | ||
```admonish success title="" | ||
| Software | Website | Min (Not Tested) | Max (Tested) | | ||
|-----------------|--------------------------------------------------|----------------------|---------------| | ||
| gcc | [https://gcc.gnu.org](https://gcc.gnu.org/) | 11.2.1 | 13.1.1 | | ||
| cmake | [https://cmake.org](https://cmake.org/) | 3.26.4 | 3.26.4 | | ||
| SideFX Houdini | [https://www.sidefx.com](https://www.sidefx.com) | 19.5 | 19.5 | | ||
| Software | Website | Min (Not Tested) | Max (Tested) | | ||
|------------------------|------------------------------------------------------------------------|----------------------|---------------| | ||
| gcc | [https://gcc.gnu.org](https://gcc.gnu.org/) | 11.2.1 | 13.1.1 | | ||
| cmake | [https://cmake.org](https://cmake.org/) | 3.26.4 | 3.26.4 | | ||
| SideFX Houdini | [SideFX Houdini](https://www.sidefx.com) | 19.5 | 19.5 | | ||
| Autodesk Maya | [Autodesk Maya](https://www.autodesk.com/ca-en/products/maya/overview) | 2024 | 2024 | | ||
| Autodesk Maya USD SDK | [Autodesk Maya USD SDK](https://github.com/Autodesk/maya-usd) | 0.27.0 | 0.27.0 | | ||
``` | ||
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## Windows | ||
```admonish success title="" | ||
| Software | Website | Min (Not Tested) | Max (Tested) | | ||
|----------------------|------------------------------------------------------------------------------------|----------------------|---------------| | ||
|Visual Studio 16 2019 | [https://visualstudio.microsoft.com/vs/](https://visualstudio.microsoft.com/vs/) | 11.2.1 | 13.1.1 | | ||
| cmake | [https://cmake.org](https://cmake.org/) | 3.26.4 | 3.26.4 | | ||
| SideFX Houdini | [https://www.sidefx.com](https://www.sidefx.com) | 19.5 | 19.5 | | ||
| Software | Website | Min (Not Tested) | Max (Tested) | | ||
|------------------------|------------------------------------------------------------------------------------|----------------------|---------------| | ||
|Visual Studio 16 2019 | [https://visualstudio.microsoft.com/vs/](https://visualstudio.microsoft.com/vs/) | 11.2.1 | 13.1.1 | | ||
| cmake | [https://cmake.org](https://cmake.org/) | 3.26.4 | 3.26.4 | | ||
| SideFX Houdini | [SideFX Houdini](https://www.sidefx.com) | 19.5 | 19.5 | | ||
| Autodesk Maya | [Autodesk Maya](https://www.autodesk.com/ca-en/products/maya/overview) | 2024 | 2024 | | ||
| Autodesk Maya USD SDK | [Autodesk Maya USD SDK](https://github.com/Autodesk/maya-usd) | 0.27.0 | 0.27.0 | | ||
``` | ||
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When compiling against Houdini on Windows, make sure you use the Visual Studio version that Houdini was compiled with as noted in the [HDK](https://www.sidefx.com/docs/hdk/_h_d_k__intro__getting_started.html#HDK_Intro_Compiling_Intro_Windows). You'll also need to install the [Visual Studio build tools](https://visualstudio.microsoft.com/downloads/?q=build+tools) that match the Visual Studio release if you want to run everything from the terminal. | ||
When compiling against Houdini/Maya on Windows, make sure you use the Visual Studio version that Houdini/Maya was compiled with as noted in the [HDK](https://www.sidefx.com/docs/hdk/_h_d_k__intro__getting_started.html#HDK_Intro_Compiling_Intro_Windows)/[SDK](https://github.com/Autodesk/maya-usd). You'll also need to install the [Visual Studio build tools](https://visualstudio.microsoft.com/downloads/?q=build+tools) that match the Visual Studio release if you want to run everything from the terminal. |
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