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output: fix texture edges when bilinear filter off #1488

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merged 1 commit into from
Sep 4, 2024
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@rr- rr- commented Sep 3, 2024

Checklist

  • I have read the coding conventions
  • I have added a changelog entry about what my pull request accomplishes, or it is an internal change

Description

Resolves #1483.

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out

@rr- rr- added Enhancement Improvement of an existing feature Priority: medium labels Sep 3, 2024
@rr- rr- added this to the 4.4 milestone Sep 3, 2024
@rr- rr- self-assigned this Sep 3, 2024
@rr- rr- requested review from a team as code owners September 3, 2024 22:46
@rr- rr- requested review from lahm86, walkawayy and aredfan and removed request for a team September 3, 2024 22:46
@walkawayy
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I think this will also help for #348 (the seam will still be there with bilinear filtering on though). Looks great!

@rr- rr- merged commit 5edeccc into develop Sep 4, 2024
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@rr- rr- deleted the b1483-half-pixels branch September 4, 2024 07:40
@rr- rr- added the TR1 label Oct 3, 2024
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Feature request: fix texture edges when bilinear filter is off
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