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data: fix Colosseum door animation
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Updated animation 2 on door model 58 to link to frame 1 of animation 1
rather than frame 0.

Resolves #1287.
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lahm86 authored and rr- committed Apr 9, 2024
1 parent c1ce8be commit ecc4990
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1 change: 1 addition & 0 deletions CHANGELOG.md
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- fixed an incorrect frame in Lara's underwater twist animation (OG bug in TR2 onwards) (#1242)
- fixed Lara saying "no" when taking valid actions in front of a key item receptacle (#1268)
- fixed flickering in bats' death animations and rapid shooting if Lara continues to fire when they are killed (#992)
- fixed an incorrect animation in the door used at the beginning of Colosseum (#1287)

## [3.1.1](https://github.com/LostArtefacts/TR1X/compare/3.1...3.1.1) - 2024-01-19
- changed quick load to show empty passport instead of opening the save game menu when there are no saves (#1141)
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1 change: 1 addition & 0 deletions data/ship/cfg/TR1X_gameflow.json5
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"type": "normal",
"music": 59,
"injections": [
"data/colosseum_door.bin",
"data/colosseum_fd.bin",
"data/colosseum_itemrots.bin",
"data/colosseum_textures.bin",
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