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**/_LostParadise/** @Flybik @Evgencheg | ||
* @BL02DL | ||
* @BL02DL @Flybik @Evgencheg |
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73,722 changes: 73,722 additions & 0 deletions
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Resources/Maps/_LostParadise/Hell/H_LPPAsterisk.yml
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Resources/Maps/_LostParadise/Hell/H_LPPKerberos.yml
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Resources/Maps/_LostParadise/Hell/H_LPPNormandy.yml
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Resources/Maps/_LostParadise/Hell/H_LPPPebble.yml
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Resources/Prototypes/_LostParadise/Maps/Hell/H_asterisk.yml
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- type: gameMap | ||
id: H_LPPAsterisk | ||
mapName: 'Астериск' | ||
mapPath: /Maps/_LostParadise/Hell/H_LPPAsterisk.yml | ||
minPlayers: 20 | ||
maxPlayers: 70 | ||
stations: | ||
H_LPPAsterisk: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationRandomTransform | ||
enableStationRotation: false | ||
maxStationOffset: null | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/Shuttles/DeltaV/NTES_Kaeri.yml | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Станция Астериск {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: 'DV' | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
#service | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Bartender: [ 1, 2 ] | ||
Botanist: [ 2, 3 ] | ||
Chef: [ 1, 2 ] | ||
Clown: [ 1, 1 ] | ||
Lawyer: [ 2, 2 ] | ||
Reporter: [ 1, 1 ] | ||
Musician: [ 1, 1 ] | ||
Janitor: [ 1, 2 ] | ||
Mime: [ 1, 1 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
AtmosphericTechnician: [ 1, 1 ] #back by popular demand | ||
StationEngineer: [ 3, 3 ] | ||
TechnicalAssistant: [ 2, 4 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
Chemist: [ 1, 2 ] | ||
Paramedic: [ 1, 2 ] | ||
MedicalDoctor: [ 2, 3 ] | ||
MedicalIntern: [ 2, 3 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Chaplain: [ 1, 1 ] | ||
ForensicMantis: [ 1, 1 ] | ||
Scientist: [ 2, 3 ] | ||
ResearchAssistant: [ 2, 3 ] | ||
Borg: [ 1, 2 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
Warden: [ 1, 1 ] | ||
Detective: [ 1, 1 ] | ||
Brigmedic: [ 1, 1 ] | ||
SecurityOfficer: [ 2, 3 ] | ||
SecurityCadet: [ 1, 3 ] | ||
Prisoner: [ 1, 2 ] # :^) | ||
#supply | ||
Quartermaster: [ 1, 1 ] | ||
MailCarrier: [ 1, 2 ] | ||
SalvageSpecialist: [ 2, 3 ] | ||
CargoTechnician: [ 2, 4 ] | ||
#civilian | ||
Passenger: [ -1, -1 ] | ||
#justice | ||
Prosecutor: [ 1, 1 ] | ||
Clerk: [ 1, 1 ] | ||
ChiefJustice: [ 1, 1 ] | ||
#LOST PARADISE | ||
LPPBlueShieldOfficer: [ 1, 1 ] | ||
LPPAdjutant: [ 1, 1 ] | ||
LPPSecurityEngineer: [ 1, 1 ] |
77 changes: 77 additions & 0 deletions
77
Resources/Prototypes/_LostParadise/Maps/Hell/H_kerberos.yml
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- type: gameMap | ||
id: H_LPPKerberos | ||
mapName: 'NS Керберос' | ||
mapPath: /Maps/_LostParadise/Hell/H_LPPKerberos.yml | ||
minPlayers: 30 | ||
stations: | ||
H_LPPKerberos: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} NS Керберос {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: '14' | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/_LostParadise/Shuttles/LPPKerberos_evac.yml | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
# Service | ||
Bartender: [ 2, 2 ] | ||
Botanist: [ 3, 4] | ||
Chef: [ 2, 3 ] | ||
Janitor: [ 2, 4 ] | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
ServiceWorker: [ 4, 6 ] | ||
# Engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
StationEngineer: [ 4, 5 ] | ||
AtmosphericTechnician: [ 3, 4 ] | ||
TechnicalAssistant: [ 2, 4 ] | ||
# Medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
MedicalDoctor: [ 4, 6 ] | ||
Chemist: [ 2, 2 ] | ||
MedicalIntern: [ 2, 4 ] | ||
Paramedic: [ 1, 1 ] | ||
MedicalBorg: [ 2, 3 ] | ||
# RND | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 4, 6 ] | ||
ResearchAssistant: [ 2, 4 ] | ||
Borg: [ 3, 6 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 2 ] | ||
ForensicMantis: [ 1, 2 ] | ||
# Security | ||
HeadOfSecurity: [ 1, 1 ] | ||
SecurityOfficer: [ 2, 4 ] | ||
Warden: [ 1, 1 ] | ||
Lawyer: [ 2, 2 ] | ||
SecurityCadet: [ 1, 2 ] | ||
Detective: [ 1, 1 ] | ||
Prisoner: [ 3, 4 ] | ||
Brigmedic: [ 1, 1 ] | ||
PrisonGuard: [ 1, 1 ] | ||
# Logistics | ||
CargoTechnician: [ 3, 4 ] | ||
Quartermaster: [ 1, 1 ] | ||
MailCarrier: [ 1, 2 ] | ||
SalvageSpecialist: [ 3, 3 ] | ||
# Civilian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 3 ] | ||
Reporter: [ 1, 2 ] | ||
# Justice | ||
Prosecutor: [ 1, 1 ] | ||
Clerk: [ 2, 2 ] | ||
ChiefJustice: [ 1, 1 ] | ||
#LOST PARADISE | ||
LPPBlueShieldOfficer: [ 1, 1 ] | ||
LPPAdjutant: [ 1, 1 ] | ||
LPPSecurityEngineer: [ 1, 1 ] |
76 changes: 76 additions & 0 deletions
76
Resources/Prototypes/_LostParadise/Maps/Hell/H_normandy.yml
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- type: gameMap | ||
id: H_LPPNormandy | ||
mapName: 'N7 Нормандия' | ||
mapPath: /Maps/_LostParadise/Hell/H_LPPNormandy.yml | ||
minPlayers: 20 | ||
stations: | ||
H_LPPNormandy: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} N7 Нормандия {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: '14' | ||
- type: StationEmergencyShuttle | ||
emergencyShuttlePath: /Maps/Shuttles/DeltaV/NTES_UCLB.yml | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
# Service | ||
Bartender: [ 2, 2 ] | ||
Botanist: [ 2, 3] | ||
Chef: [ 1, 2 ] | ||
Janitor: [ 2, 2 ] | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
ServiceWorker: [ 3, 4 ] | ||
# Engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
StationEngineer: [ 4, 5 ] | ||
AtmosphericTechnician: [ 2, 2 ] | ||
TechnicalAssistant: [ 2, 4 ] | ||
# Medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
MedicalDoctor: [ 3, 5 ] | ||
Chemist: [ 2, 2 ] | ||
MedicalIntern: [ 2, 4 ] | ||
Paramedic: [ 1, 1 ] | ||
# RND | ||
ResearchDirector: [ 1, 1 ] | ||
Scientist: [ 3, 4 ] | ||
ResearchAssistant: [ 2, 4 ] | ||
Borg: [ 1, 2 ] | ||
Chaplain: [ 1, 1 ] | ||
Librarian: [ 1, 1 ] | ||
ForensicMantis: [ 1, 2 ] | ||
# Security | ||
HeadOfSecurity: [ 1, 1 ] | ||
SecurityOfficer: [ 3, 4 ] | ||
Warden: [ 1, 1 ] | ||
Lawyer: [ 2, 3 ] | ||
SecurityCadet: [ 2, 2 ] | ||
Detective: [ 1, 1 ] | ||
Prisoner: [ 2, 3 ] | ||
Brigmedic: [ 1, 1 ] | ||
PrisonGuard: [ 1, 1 ] | ||
# Logistics | ||
CargoTechnician: [ 3, 4 ] | ||
Quartermaster: [ 1, 1 ] | ||
MailCarrier: [ 1, 2 ] | ||
SalvageSpecialist: [ 4, 4 ] | ||
# Civilian | ||
Passenger: [ -1, -1 ] | ||
Clown: [ 1, 1 ] | ||
Mime: [ 1, 1 ] | ||
Musician: [ 1, 3 ] | ||
Reporter: [ 1, 2 ] | ||
# Justice | ||
Prosecutor: [ 1, 1 ] | ||
Clerk: [ 1, 1 ] | ||
ChiefJustice: [ 1, 1 ] | ||
#LOST PARADISE | ||
LPPBlueShieldOfficer: [ 1, 1 ] | ||
LPPAdjutant: [ 1, 1 ] | ||
LPPSecurityEngineer: [ 1, 1 ] |
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- type: gameMap | ||
id: H_LPPPebble | ||
mapName: 'Пеббл' | ||
mapPath: /Maps/_LostParadise/Hell/H_LPPPebble.yml | ||
minPlayers: 0 | ||
maxPlayers: 30 | ||
stations: | ||
H_LPPPebbleStation: | ||
stationProto: StandardNanotrasenStation | ||
components: | ||
- type: StationNameSetup | ||
mapNameTemplate: '{0} Станция Пеббл {1}' | ||
nameGenerator: | ||
!type:NanotrasenNameGenerator | ||
prefixCreator: 'DV' | ||
- type: StationJobs | ||
overflowJobs: | ||
- Passenger | ||
availableJobs: | ||
#service | ||
Captain: [ 1, 1 ] | ||
HeadOfPersonnel: [ 1, 1 ] | ||
Bartender: [ 1, 2 ] | ||
Botanist: [ 2, 2 ] | ||
Boxer: [ 2, 2 ] | ||
Chef: [ 2 , 2 ] | ||
Clown: [ 1, 1 ] | ||
Lawyer: [ 1, 1 ] | ||
Musician: [ 1, 1 ] | ||
Janitor: [ 1, 2 ] | ||
Mime: [ 1, 1 ] | ||
#engineering | ||
ChiefEngineer: [ 1, 1 ] | ||
AtmosphericTechnician: [ 1, 1] | ||
StationEngineer: [ 2, 3 ] | ||
TechnicalAssistant: [ 2, 2 ] | ||
#medical | ||
ChiefMedicalOfficer: [ 1, 1 ] | ||
Chemist: [ 1, 1 ] | ||
MedicalDoctor: [ 2, 3 ] | ||
MedicalIntern: [ 2, 2 ] | ||
Paramedic: [ 1, 1 ] | ||
Psychologist: [ 1, 1 ] | ||
#science | ||
ResearchDirector: [ 1, 1 ] | ||
Chaplain: [ 1, 1 ] | ||
ForensicMantis: [ 1, 1 ] | ||
Scientist: [ 2, 3 ] | ||
ResearchAssistant: [ 2, 2 ] | ||
Borg: [ 1, 1 ] | ||
#security | ||
HeadOfSecurity: [ 1, 1 ] | ||
Warden: [ 1, 1 ] | ||
Detective: [ 1, 1 ] | ||
SecurityOfficer: [ 2, 2 ] | ||
SecurityCadet: [ 1, 1 ] | ||
#supply | ||
Quartermaster: [ 1, 1 ] | ||
MailCarrier: [ 1, 2 ] | ||
SalvageSpecialist: [ 2, 2 ] | ||
CargoTechnician: [ 2, 3 ] | ||
#civilian | ||
Passenger: [ -1, -1 ] | ||
#justice | ||
Prosecutor: [ 1, 1 ] | ||
Clerk: [ 1, 1 ] | ||
#LOST PARADISE | ||
LPPBlueShieldOfficer: [ 1, 1 ] | ||
LPPAdjutant: [ 1, 1 ] | ||
LPPSecurityEngineer: [ 1, 1 ] |
9 changes: 4 additions & 5 deletions
9
Resources/Prototypes/_LostParadise/Maps/Pools/LostParadiseMapPool.yml
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- type: gameMapPool | ||
id: LostParadiseMapPool | ||
maps: | ||
- LPPAsterisk | ||
- LPPSubmarine | ||
- LPPPebble | ||
- LPPNormandy | ||
- LPPKerberos | ||
- H_LPPAsterisk | ||
- H_LPPPebble | ||
- H_LPPNormandy | ||
- H_LPPKerberos |