Skip to content

Commit

Permalink
фиксы 8
Browse files Browse the repository at this point in the history
  • Loading branch information
SpicyDarkFox committed Sep 6, 2024
1 parent 67c8fcb commit 370b483
Show file tree
Hide file tree
Showing 9 changed files with 122 additions and 182 deletions.
3 changes: 2 additions & 1 deletion Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
Original file line number Diff line number Diff line change
Expand Up @@ -117,8 +117,9 @@
- RobotTalk
- type: PsionicInsulation
- type: LanguageSpeaker #для ТТС
speaks:
SpokenLanguages:
- GalacticCommon
- RobotTalk

- type: entity
parent: MobSiliconBase
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -30,10 +30,10 @@
moduleWhitelist:
tags:
- BorgModuleGeneric
- BorgModuleSecurity
- LPPBorgModuleSecurity
hasMindState: robot_e
noMindState: robot_e_r
name: security chellnock
# name: security chellnock
- type: Construction
node: security
- type: Speech
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -19,13 +19,12 @@
Quantity: 5
- ReagentId: Vitamin
Quantity: 5
metabolisms:
Medicine:
effects:
- !type:HealthChange
damage:
groups:
Piercing: -2
medicine:
effects:
- !type:HealthChange
damage:
groups:
Piercing: -2
- type: Tag
tags:
- Meat
Original file line number Diff line number Diff line change
Expand Up @@ -20,13 +20,12 @@
Quantity: 15
- ReagentId: Vitamin
Quantity: 5
metabolisms:
Medicine:
effects:
- !type:HealthChange
damage:
groups:
Blunt: -2
medicine:
effects:
- !type:HealthChange
damage:
groups:
Piercing: -2

- type: entity
name: пвяник
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -67,98 +67,98 @@
fireCost: 10
- type: Appearance

- type: entity
name: Borg-Disbaler
parent: BaseWeaponBatterySmall
id: LPPDisbalerBorg
noSpawn: true
description:
components:
- type: Tag
tags:
- Taser
- Sidearm
- type: Sprite
sprite: _LostParadise/Objects/Weapons/Guns/Battery/borg_disbaler.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-unshaded-4
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Gun
fireRate: 1.8
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
- type: ProjectileBatteryAmmoProvider
proto: LPPBulletDisablerBorg
fireCost: 100
- type: Battery
maxCharge: 1500
startingCharge: 1500
- type: BatterySelfRecharger
autoRecharge: true
autoRechargeRate: 10
- type: Appearance
# - type: entity
# name: Borg-Disbaler
# parent: BaseWeaponBatterySmall
# id: LPPDisbalerBorg
# noSpawn: true
# description:
# components:
# - type: Tag
# tags:
# - Taser
# - Sidearm
# - type: Sprite
# sprite: _LostParadise/Objects/Weapons/Guns/Battery/borg_disbaler.rsi
# layers:
# - state: base
# map: ["enum.GunVisualLayers.Base"]
# - state: mag-unshaded-4
# map: ["enum.GunVisualLayers.MagUnshaded"]
# shader: unshaded
# - type: Gun
# fireRate: 1.8
# soundGunshot:
# path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
# - type: ProjectileBatteryAmmoProvider
# proto: LPPBulletDisablerBorg
# fireCost: 100
# - type: Battery
# maxCharge: 1500
# startingCharge: 1500
# - type: BatterySelfRecharger
# autoRecharge: true
# autoRechargeRate: 10
# - type: Appearance

- type: entity
name: Robotics-laser
parent: BaseWeaponBattery
id: LPPBorgLaser
noSpawn: true
description:
components:
- type: Sprite
sprite: _LostParadise/Objects/Weapons/Guns/Battery/Cyborg/robotics_laser.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-unshaded-4
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Gun
selectedMode: SemiAuto
availableModes:
- SemiAuto
fireRate: 1.8
- type: HitscanBatteryAmmoProvider
proto: RedLaser
fireCost: 100
- type: Battery
maxCharge: 1000
startingCharge: 1000
- type: BatterySelfRecharger
autoRecharge: true
autoRechargeRate: 5
- type: Appearance

- type: entity
name: Robotics-laser-advanced
parent: WeaponLaserCannon
id: LPPBorgLaserAdvanced
noSpawn: true
description:
components:
- type: Sprite
sprite: _LostParadise/Objects/Weapons/Guns/Battery/Cyborg/robotics_laser_advanced.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-unshaded-4
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Gun
fireRate: 1.5
- type: HitscanBatteryAmmoProvider
proto: RedHeavyLaser
fireCost: 100
- type: Battery
maxCharge: 900
startingCharge: 900
- type: BatterySelfRecharger
autoRecharge: true
autoRechargeRate: 5
- type: Appearance
# - type: entity
# name: Robotics-laser
# parent: BaseWeaponBattery
# id: LPPBorgLaser
# noSpawn: true
# description:
# components:
# - type: Sprite
# sprite: _LostParadise/Objects/Weapons/Guns/Battery/Cyborg/robotics_laser.rsi
# layers:
# - state: base
# map: ["enum.GunVisualLayers.Base"]
# - state: mag-unshaded-4
# map: ["enum.GunVisualLayers.MagUnshaded"]
# shader: unshaded
# - type: Gun
# selectedMode: SemiAuto
# availableModes:
# - SemiAuto
# fireRate: 1.8
# - type: HitscanBatteryAmmoProvider
# proto: RedLaser
# fireCost: 100
# - type: Battery
# maxCharge: 1000
# startingCharge: 1000
# - type: BatterySelfRecharger
# autoRecharge: true
# autoRechargeRate: 5
# - type: Appearance
#
# - type: entity
# name: Robotics-laser-advanced
# parent: WeaponLaserCannon
# id: LPPBorgLaserAdvanced
# noSpawn: true
# description:
# components:
# - type: Sprite
# sprite: _LostParadise/Objects/Weapons/Guns/Battery/Cyborg/robotics_laser_advanced.rsi
# layers:
# - state: base
# map: ["enum.GunVisualLayers.Base"]
# - state: mag-unshaded-4
# map: ["enum.GunVisualLayers.MagUnshaded"]
# shader: unshaded
# - type: Gun
# fireRate: 1.5
# - type: HitscanBatteryAmmoProvider
# proto: RedHeavyLaser
# fireCost: 100
# - type: Battery
# maxCharge: 900
# startingCharge: 900
# - type: BatterySelfRecharger
# autoRecharge: true
# autoRechargeRate: 5
# - type: Appearance

- type: entity
name: chrono laser gun
Expand Down Expand Up @@ -218,60 +218,3 @@
startingCharge: 4000
- type: Item
size: Large

- type: entity
name: гибридный модуль S.O.L.E.I.L.
parent: BaseWeaponBatterySmall
id: LPPWeaponEnergyGunSoleil
description: Прототип гибридного лазерного "пистолета", представляющего из себя устройство, что цепляется на локоть, имеет летальный и нелетальный режимы стрельбы.
components:
- type: Sprite
sprite: _LostParadise/Objects/Weapons/Guns/Battery/soleil.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mode-disabler
shader: unshaded
map: [ "Firemode" ]
- state: mag-unshaded-4
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Clothing
sprite: _LostParadise/Objects/Weapons/Guns/Battery/soleil.rsi
- type: Gun
soundGunshot:
path: /Audio/DeltaV/Weapons/Guns/Gunshots/laser.ogg
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
- type: Battery
maxCharge: 750
startingCharge: 750
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 50
- type: EnergyGun
fireModes:
- proto: BulletDisabler
fireCost: 50
name: disable
state: disabler
- proto: BulletEnergyGunLaser
fireCost: 75
name: lethal
state: lethal
- type: MagazineVisuals
magState: mag
steps: 5
zeroVisible: true
- type: Appearance
- type: GenericVisualizer
visuals:
enum.EnergyGunFireModeVisuals.State:
Firemode:
Disabler: { state: mode-disabler }
Lethal: { state: mode-lethal }
- type: Tag
tags:
- Sidearm
- type: StaticPrice
price: 750
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/sniper.ogg
- type: BallisticAmmoProvider
autoCycle: false
# autoCycle: false
capacity: 10
proto: CartridgeMagnum
whitelist:
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -90,4 +90,6 @@
items:
- LPPMechPunch
- LPPWeaponVulcan
- type: Tag
tags:
- DoorBumpOpener
12 changes: 12 additions & 0 deletions Resources/Prototypes/_LostParadise/Entities/Reagents/Fluffy.yml
Original file line number Diff line number Diff line change
Expand Up @@ -480,3 +480,15 @@
radius: 1.5
energy: 1.6
color: "#FC0FC0"


- type: messagePack
id: FluffyAds
advertisements:
- advertisement-Fluffy-1
- advertisement-Fluffy-2
- advertisement-Fluffy-3
- advertisement-Fluffy-4
- advertisement-Fluffy-5
- advertisement-Fluffy-6
- advertisement-Fluffy-7
16 changes: 0 additions & 16 deletions migration_script.sql

This file was deleted.

0 comments on commit 370b483

Please sign in to comment.