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последние подготовления к NPZ (#239)
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* последние подготовления к NPZ

* fix

* Update glasses.yml

---------

Co-authored-by: Evgencheg <[email protected]>
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MegaDaimond and Evgencheg authored Oct 4, 2024
1 parent dc1e08c commit 1e4c447
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31 changes: 30 additions & 1 deletion Resources/Prototypes/Entities/Clothing/Head/helmets.yml
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Expand Up @@ -45,8 +45,16 @@
components:
- type: Sprite
sprite: Clothing/Head/Helmets/swat.rsi
layers:
- state: icon
map: [ "unfoldedLayer" ]
visible: false
- state: icon-open
map: ["foldedLayer"]
visible: true
- type: Clothing
sprite: Clothing/Head/Helmets/swat.rsi
equippedPrefix: open
- type: Armor #This is intentionally not spaceproof, when the time comes to port the values from SS13 this should be buffed from what it was.
modifiers:
coefficients:
Expand All @@ -56,12 +64,22 @@
Heat: 0.80
Radiation: 0.80
Caustic: 0.95
- type: Item
heldPrefix: open
- type: ExplosionResistance
damageCoefficient: 0.75
- type: Foldable
folded: true
canFoldInsideContainer: true
unfoldVerbText: fold-zip-verb
foldVerbText: fold-unzip-verb
- type: FoldableClothing
foldedEquippedPrefix: open
foldedHeldPrefix: open

#Syndicate SWAT Helmet
- type: entity
parent: ClothingHeadHelmetSwat
parent: ClothingHeadBase
id: ClothingHeadHelmetSwatSyndicate
name: SWAT helmet
suffix: Syndicate
Expand All @@ -71,6 +89,17 @@
sprite: Clothing/Head/Helmets/swat_syndicate.rsi
- type: Clothing
sprite: Clothing/Head/Helmets/swat_syndicate.rsi
- type: Armor #This is intentionally not spaceproof, when the time comes to port the values from SS13 this should be buffed from what it was.
modifiers:
coefficients:
Blunt: 0.80
Slash: 0.80
Piercing: 0.80
Heat: 0.80
Radiation: 0.80
Caustic: 0.95
- type: ExplosionResistance
damageCoefficient: 0.75

#Light Riot Helmet
- type: entity
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sprite: _LostParadise/Clothing/Eyes/Glasses/LPPCASglasses.rsi
- type: FlashImmunity
- type: EyeProtection

- type: entity
parent: [ClothingEyesBase, LPPShowSecurityIcons]
id: LPPClothingEyesGlassesAviatorNPZ
name: NPZ aviators
description: Only for the most coolest guys in this sector.
components:
- type: Sprite
sprite: _LostParadise/Clothing/Eyes/Glasses/NPZaviators.rsi
- type: Clothing
sprite: _LostParadise/Clothing/Eyes/Glasses/NPZaviators.rsi
- type: FlashImmunity
- type: EyeProtection
protectionTime: 5
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Expand Up @@ -144,3 +144,14 @@
Slash: 0.9
Piercing: 0.9
Heat: 0.9

- type: entity
parent: LPPClothingHeadUrbanHelmetPG
id: LPPClothingHeadHelmetNPZAssault
name: NPZ assault helmet
description: Robust helmet with additional armor on neck, pretty good for asaults.
components:
- type: Sprite
sprite: _LostParadise/Clothing/Head/Helmets/NPZ/NPZassault.rsi
- type: Clothing
sprite: _LostParadise/Clothing/Head/Helmets/NPZ/NPZassault.rsi
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Expand Up @@ -252,3 +252,23 @@
Heat: 0.65
- type: ExplosionResistance
damageCoefficient: 0.7

- type: entity
parent: ClothingOuterStorageBase
id: LPPClothingOuterNPZRepresentative
name: NPZ Representative coat
description: Leather trench coat with a bulletproof vest, it screams- "Stylish!".
components:
- type: Sprite
sprite: _LostParadise/Clothing/OuterClothing/Coats/NPZreprcoat.rsi
- type: Clothing
sprite: _LostParadise/Clothing/OuterClothing/Coats/NPZreprcoat.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.65
Slash: 0.65
Piercing: 0.65
Heat: 0.65
- type: ExplosionResistance
damageCoefficient: 0.7
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Expand Up @@ -42,3 +42,25 @@
modifiers:
coefficients:
Heat: 0.9

- type: entity
parent: ClothingUniformBase
id: LPPClothingUniformJumpsuitRepresentativePNZ
name: NPZ Representative suit
description: Washed jeans with the most expensive shirt that you can find on the market, are you compensating for something?
components:
- type: Sprite
sprite: _LostParadise/Clothing/Uniforms/NPZ/representive.rsi
- type: Clothing
sprite: _LostParadise/Clothing/Uniforms/NPZ/representive.rsi

- type: entity
parent: ClothingUniformBase
id: LPPClothingUniformJumpsuitCamoNPZ
name: NPZ urban camo
description: No, this is not a reference to some fanatics from Chernobyl.
components:
- type: Sprite
sprite: _LostParadise/Clothing/Uniforms/NPZ/solider.rsi
- type: Clothing
sprite: _LostParadise/Clothing/Uniforms/NPZ/solider.rsi
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Expand Up @@ -96,7 +96,7 @@

- type: entity
name: HM-10
parent: BaseWeaponRifle
parent: BaseWeaponSubMachineGun
id: LPPWeaponRifleHM10
description: The old-style special forces assault rifle is not so relevant now, but it is still better than standard modern analogues. Uses .30 caliber rifle cartridges.
components:
Expand Down Expand Up @@ -130,6 +130,8 @@
whitelist:
tags:
- CartridgeLightRifle
- type: Clothing
sprite: _LostParadise/Objects/Weapons/Guns/Rifles/old-rifle.rsi
- type: ContainerContainer
containers:
gun_magazine: !type:ContainerSlot
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Expand Up @@ -54,3 +54,42 @@
- Belt
- type: StaminaDamageOnHit
damage: 15

- type: entity
name: Jagdkommando
parent: BaseKnife
id: LPPKnifeJagdkommando
description: Favourite knife of most elite special groups, be cautios to use- your combat equipment might get a bit bloody after pulling this knife out of your enemy.
components:
- type: Tag
tags:
- CombatKnife
- Knife
- type: Sprite
sprite: _LostParadise/Objects/Weapons/Melee/jagdkommando.rsi
state: icon
- type: MeleeWeapon
attackRate: 2
damage:
types:
Piercing: 14
heavyStaminaCost: 2
angle: 2
- type: Item
size: Small
sprite: _LostParadise/Objects/Weapons/Melee/jagdkommando.rsi
- type: DisarmMalus
malus: 0.225
- type: ThrowingAngle
angle: 1
- type: MeleeChemicalInjector
solution: melee
- type: RefillableSolution
solution: melee
- type: InjectableSolution
solution: melee
- type: SolutionInjectOnEmbed
transferAmount: 3
solution: melee
- type: SolutionTransfer
maxTransferAmount: 3
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13 changes: 12 additions & 1 deletion Resources/Textures/Clothing/Head/Helmets/swat.rsi/meta.json
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Expand Up @@ -10,12 +10,15 @@
{
"name": "icon"
},
{
"name": "icon-open"
},
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "equipped-HELMET-vox",
"name": "open-equipped-HELMET",
"directions": 4
},
{
Expand All @@ -25,6 +28,14 @@
{
"name": "inhand-right",
"directions": 4
},
{
"name": "open-inhand-left",
"directions": 4
},
{
"name": "open-inhand-right",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprited by MegaDaimond",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-EYES",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Resprited by Insulgon",
"copyright": "Resprited by MegaDaimond",
"size": {
"x": 32,
"y": 32
Expand All @@ -13,10 +13,6 @@
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "equipped-HELMET-hamster",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprited by MegaDaimond",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/2fea0a59470c476cf3f927833d3918d89cbe6af8",
"copyright": "Sprited by MegaDaimond",
"size": {
"x": 32,
"y": 32
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/d90c7e5de6f6d94596c164da78dbc8d3cd35bb99 and modified by Flareguy. Vox state taken from vgstation13 at https://github.com/vgstation-coders/vgstation13/blob//icons/mob/species/vox/suit.dmi and modified by Flareguy",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/5ea6d8b4422027d0c22cb415d1f05a08bf39aaa0 resprited by MegaDaimond",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Sprited by MegaDaimond",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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