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1.0.3: comment out the effect10buffs that don't work
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Logg-y committed Apr 28, 2022
1 parent bc28777 commit 39ce02b
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Showing 3 changed files with 61 additions and 53 deletions.
2 changes: 1 addition & 1 deletion blessgen.py
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Expand Up @@ -7,7 +7,7 @@
import traceback
from blessgenerationsettings import BlessGenerationSettings

ver = "1.0.2"
ver = "1.0.3"

def _parseDataFiles():
if len(utils.blesseffects) < 0:
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4 changes: 4 additions & 0 deletions changelog.txt
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@@ -1,3 +1,7 @@
v1.0.3 - 28/04/22

Removed various buff effects that don't actually work. Some of these even showed up on the UI but didn't actually do anything...

v1.0.2 - 24/04/22

Damage Reversal given Astral crosspath, path level 14 from 10 (this will now be split into 8+8 S/B or something around here)
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108 changes: 56 additions & 52 deletions data/blesseffects/effect10buffs.txt
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Expand Up @@ -9,15 +9,16 @@
#descr "Grants luck, giving non-inanimate and non-undead creatures a 75% chance to negate otherwise fatal damage."
#end

#newbless "Aim"
#name a "Wind Guide"
#name n "Eagle Eyes"
#name b "Infernal Accuracy"
#paths an
#pathlevel 2
#effect10buffs 4
#descr "Grants the Wind Guide buff, giving +5 precision. This does not stack with spells providing this buff effect."
#end
-- Doesn't work due to checking buff directly
--#newbless "Aim"
--#name a "Wind Guide"
--#name n "Eagle Eyes"
--#name b "Infernal Accuracy"
--#paths an
--#pathlevel 2
--#effect10buffs 4
--#descr "Grants the Wind Guide buff, giving +5 precision. This does not stack with spells providing this buff effect."
--#end

#newbless "Barkskin Nature"
#paths n
Expand All @@ -29,15 +30,15 @@
#descr "Grants Barkskin, setting natural protection to 10 (or +1 if it was higher than this), but adding 5 fire vulnerability."
#end

#newbless "Legions of Steel"
#paths eb
#name e "Tempered Armour"
#name b "Armour of Infernal Forges"
#pathlevel 3
#effect10buffs 64
#posscaleaffinity 1 80
#descr "Grants Legions of Steel, granting +3 protection to all armour pieces. Does not stack with spells providing this buff effect."
#end
--#newbless "Legions of Steel"
--#paths eb
--#name e "Tempered Armour"
--#name b "Armour of Infernal Forges"
--#pathlevel 3
--#effect10buffs 64
--#posscaleaffinity 1 80
--#descr "Grants Legions of Steel, granting +3 protection to all armour pieces. Does not stack with spells providing this buff effect."
--#end

#newbless "Strength of Giants"
#paths eb
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#effect10buffs 65536
#end

#newbless "Flight always active"
#paths a
#name a "Permanent Flight"
#alwaysactive 1
#pathlevel 8
#effect10buffs 131072
#end
--#newbless "Flight always active"
--#paths a
--#name a "Permanent Flight"
--#alwaysactive 1
--#pathlevel 8
--#effect10buffs 131072
--#end

#newbless "Fly When Blessed"
#name a "Flight when Blessed"
#paths a
#pathlevel 6
#effect10buffs 131072
--#effect10buffs 131072
#effect 240 1
#end

#newbless "Quickness"
Expand All @@ -88,21 +90,22 @@
#effect10buffs 262144
#end

#newbless "Weapons of Sharpness"
#paths e
#name e "Weapons of Sharpness"
#pathlevel 10
#posscaleaffinity 1 220
#effect10buffs 524288
#end
-- astral weapons doesn't work either
--#newbless "Weapons of Sharpness"
--#paths e
--#name e "Weapons of Sharpness"
--#pathlevel 10
--#posscaleaffinity 1 220
--#effect10buffs 524288
--#end

#newbless "Life After Death"
#paths d
#name d "Life after Death"
#pathlevel 6
#negscaleaffinity 3 80
#effect10buffs 2097152
#end
--#newbless "Life After Death"
--#paths d
--#name d "Life after Death"
--#pathlevel 6
--#negscaleaffinity 3 80
--#effect10buffs 2097152
--#end

#newbless "Holy Avenger"
#paths f
Expand All @@ -125,12 +128,12 @@
#effect10buffs 134217728
#end

#newbless "Antimagic"
#paths s
#name s "Antimagic"
#pathlevel 3
#effect10buffs 67108864
#end
--#newbless "Antimagic"
--#paths s
--#name s "Antimagic"
--#pathlevel 3
--#effect10buffs 67108864
--#end

#newbless "Larger"
#paths en
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#effect10buffs 2147483648
#end

#newbless "Liquid Body"
#paths w
#name w "Liquid Body"
#pathlevel 8
#effect10buffs 2680059592704
#end
--#newbless "Liquid Body"
--#paths w
--#name w "Liquid Body"
--#pathlevel 8
--#effect10buffs 2680059592704
--#end

#newbless "Fortitude"
#paths e
Expand All @@ -163,6 +166,7 @@
#end

-- redundant with prot force scalable effect
-- ... this is one of the ones that works, though
-- #newbless "Flying Shield"
-- #paths ae
-- #name e "Flying Shield"
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