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@justalemon justalemon released this 25 Oct 08:18
· 323 commits to master since this release
dff6030
  • NEW: Added function to wait until the result of a Scaleform is ready and fetch it (#82)
  • NEW: Added alternative PlayFrontend(bool) function to control if the Audio ID should be automatically released (#81)
  • NEW: Added function to Stop() a Sound at any time (#81)
  • NEW: Added Offset property for the TimerBarCollection
  • NEW: Implemented IEnumerable for NativeColorPanel, NativeListItem, NativeMenu, NativeStatsPanel and ObjectPool
  • FIX: Rewritten recalculation code for NativeStatsPanel, so it doesn't slides around on aspect ratios other than 16:9
  • FIX: The badges will not be recalculated if they are set to the same exact badge
  • FIX: Badges are now removed when a BadgeSet is removed
  • FIX: RageMP now uses the custom CancelEventHandler and CancelEventArgs due to System.ComponentModel not being available ()
  • FIX: Iterators for NativeColorPanel, NativeMenu, ObjectPool and TimerBarCollection now use indexes instead of foreach (#87)
  • FIX: Added missing Handle parameter when drawing Scaleforms on RageMP (#91)
  • FIX: ScaledText now calls the correct native when drawing the text (#95)
  • FIX: The Sound class now properly keeps track of the Audio ID (#81)