Releases
v1.9
NEW: Added function to wait until the result of a Scaleform is ready and fetch it (#82 )
NEW: Added alternative PlayFrontend(bool) function to control if the Audio ID should be automatically released (#81 )
NEW: Added function to Stop() a Sound at any time (#81 )
NEW: Added Offset property for the TimerBarCollection
NEW: Implemented IEnumerable for NativeColorPanel, NativeListItem, NativeMenu, NativeStatsPanel and ObjectPool
FIX: Rewritten recalculation code for NativeStatsPanel, so it doesn't slides around on aspect ratios other than 16:9
FIX: The badges will not be recalculated if they are set to the same exact badge
FIX: Badges are now removed when a BadgeSet is removed
FIX: RageMP now uses the custom CancelEventHandler and CancelEventArgs due to System.ComponentModel not being available ()
FIX: Iterators for NativeColorPanel, NativeMenu, ObjectPool and TimerBarCollection now use indexes instead of foreach (#87 )
FIX: Added missing Handle parameter when drawing Scaleforms on RageMP (#91 )
FIX: ScaledText now calls the correct native when drawing the text (#95 )
FIX: The Sound class now properly keeps track of the Audio ID (#81 )
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