Releases: Lefteous/loaded-dice-roll
Releases · Lefteous/loaded-dice-roll
v2.1.0
What's Changed
- Updated async calls for v12 by @EddieDover in #17
- Moving module.json info to v2.1.0 for the version increase from Foundry v11 to v12
Full Changelog: v2.0.1...v2.1.0
v2.0.1
What's Changed
- Adjusts fuzz of dice rolls, preventing too many 1s and max's by @EddieDover in #14
- Adds GM check to the macro loadedDiceRoll function. by @EddieDover in #15
Full Changelog: v2.0.0...v2.0.1
v2.0.0
What's Changed
- Better rolling by @EddieDover in #11
- Rework of how dice are rolled. (Much, much better)
- Removal of Max Attempts needed for rolling dice
- Version increase for such a big change.
Full Changelog: v1.0.4...v2.0.0
v1.0.4
v1.0.3
What's Changed
- Inline validation and form restructuring by @EddieDover in #7
New Contributors
- @EddieDover made their first contribution in #7
- Big thanks to Eddie for the QoL changes and restructure/refactor of existing and outdated code.
Full Changelog: v1.0.2...v1.0.3
Version 1.0.0
Verified working in FoundryVTT 11 Build 315