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Releases: Lavaeolous/PF1-StatBlock-Converter-Module

v4.0.3

23 Nov 14:57
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Version 4.0.3

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v4.0.3/module.json

Compatibility tested with:

  • GameSystem: Pathfinder 1. Edition,
    • Minimum: 0.82.2
    • Verified: 0.82.2
  • FoundryVTT: Version 10
    • Minimum: 10
    • Verified: 10.290

Changes:

  • Fixed critical bugs regarding wrong attack (#613, #616) and ac (#609, #610) calculations
  • Fixed attack and action generation (#618, #620, #616)
  • Fixed critical error in treasure parsing (#614)
  • Fixed preview generation in the notes section (#619)
  • Fixed parsing of primary natural attacks (#617)

v4.0.2

30 Oct 08:54
ed256b2
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Version 4.0.2

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v4.0.2/module.json

Compatibility tested with:

  • GameSystem: Pathfinder 1. Edition,
    • Minimum: 0.82.2
    • Verified: 0.82.2
  • FoundryVTT: Version 10
    • Minimum: 10
    • Verified: 10.288

Changes:

  • I had a v4.0.1 but lost in while building a new pc 🤷, i think i never updated it on Foundry's package
  • Fixed the preview generation, as some fields were not filled correctly (#603)
  • Added a method to parse NPC Gear when it is found in the treasure section (by editing the input and reparsing everything ...) (see discussion in #601)

v4.0.1

28 Sep 11:39
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Version 4.0.1

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v4.0.1/module.json

Compatibility tested with:

  • GameSystem: Pathfinder 1. Edition,
    • Minimum: 0.82.2
    • Verified: 0.82.2
  • FoundryVTT: Version 10
    • Minimum: 10
    • Verified: 10.286

Changes:

  • Fixed leftover dataModel migration issues (#599, #598, #597) which led to wrongly parsed HD, BAB, CMD and CMB for statblocks with classLevels

v4.0.0

26 Sep 08:20
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Version 4.0.0

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v4.0.0/module.json

Compatibility tested with:

  • GameSystem: Pathfinder 1. Edition,
    • Minimum: 0.82.2
    • Verified: 0.82.2
  • FoundryVTT: Version 10
    • Minimum: 10
    • Verified: 10.286

Changes:

  • Breaking: v10 of FoundryVTT introduced breaking changes to the underlying data model.
  • Breaking: sbc v4.0.0+ will not work with FoundryVTT v9 or earlier
  • Breaking: sbc v3.4.0 or earlier will not work with Foundry v10+
  • Changed the data model used according to FoundryVTT v10, for a list of all changes, see PR #595

v3.4.0

27 Jun 17:35
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Version 3.4.0

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v3.4.0/module.json

Compatibility tested with:

  • FoundryVTT v9 Build 269
  • PF1e v0.81.0

Changes:

  • Breaking: v0.81.0 of the PF1e system introduced a new attack / action system with is not compatible with version 3.3.6 or earlier of sbc!
  • Added support for the new attack / action system (#544, #543, #542, #540, #539, #536, #535, #534)
  • Fixed a bug where attack effects included an empty entry in their array (#533)
  • Added a method to change the attack ability to dex when the weapon finesse feat is found in the statblock (#538)
  • Fixed a critical error that led to sbc changing compendium entities (#541)

v3.3.6

31 May 18:45
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Version 3.3.6

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v3.3.6/module.json

Compatibility tested with:

  • FoundryVTT v9 Build 269
  • PF1e v0.80.24

Changes:

  • Fixed an error with placeholders for non playable races (#527)
  • Updated the parsing of senses to be compatible to the current pf1e system version (#525, #523)
  • Fixed an error when parsing constant spells (#520)
  • Fixed parsing of consumables (#519)
  • Fixed parsing of Resistances and Spell Resistance (#518)

v3.3.5

11 Apr 13:49
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Version 3.3.5

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v3.3.5/module.json

This Version includes a lot of work from mkahvi, send him your love! ❤️

Compatibility tested with:

  • FoundryVTT v9 Build 266
  • PF1e v0.80.15

Changes:

  • Merged multiple important PRs from mkahvi (#514, #510, #509, #507) that fix a whole range of issues (#513, #511, #508, #506
  • Refactored string clean up for skills to only work in the skills section (Fixes #515)
  • Escaped Asterisks (Fixed #505)
  • Fixed an error that lead to every other item being parsed as placeholder because of weird ways pattern.test(input) changes the index of strings while searching (Fixes #504)

v3.3.4

09 Feb 11:21
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Version 3.3.4

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v3.3.4/module.json

Compatibility:

  • FoundryVTT v9 Build 249
  • PF1e v0.80.9

Changes:

  • Fix for gear parsing, e.g. Combat Gear and Other Gear on separate lines (#488)
  • Fix for wrongly calculated BAB for attacks with enchanted weapons (#503)

v3.3.3

21 Dec 09:56
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Version 3.3.3

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v3.3.3/module.json

Compatibility:

  • FoundryVTT v9 Build 238
  • PF1e v0.80.1

Changes:

  • Updated compatibility to FoundryVTT v9 stable
  • Fixed a minor bug where brightSight and mineSight was parsed as string instead of int (#494)
  • Disabled pre-indexing of all compendiums at start, as it seems it's no longer needed (#493)
  • Rearranged the order of compendia to search through with findInCompendia() so that customCompendia get searched first (again?) (#496)
  • Fixed a bug where the toggle for prototypeToken vision settings was ignored (#495)
  • Fixed improper tag creation for classes/racialHD (e.g. for magical beast and monstrous humanoid) (#482)

v3.3.2

24 Nov 19:15
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Version 3.3.2

Manifest URL:

https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/download/v3.3.2/module.json

Compatibility:

  • FoundryVTT v0.8.6-v0.8.9
  • PF1e v0.79.8
  • PF1e Alternative Sheet v0.2.3 (currenly not tested)

Changes:

Merge Request from dmrickey

  • Add specificity to mark style override, to prevent incompatibilities to other modules using the <mark></mark> tag.

Merge Request from JustNoon

  • Too many to note here in full, so see #489 for all the details
  • Sanitizing, adding fallbacks, refactoring, changing RegEx searches to tests, etc.
  • A lot of work, thats very much appreciated! Thanks a lot Noon!