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v4.0.0 Documentation Update
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Lavaeolous committed Sep 26, 2022
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6 changes: 6 additions & 0 deletions CHANGELOG.md
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# Change Log

2022_09_26 - v4.0.0
* Breaking: v10 of FoundryVTT introduced breaking changes to the underlying data model.
* Breaking: sbc v4.0.0+ will not work with FoundryVTT v9 or earlier
* Breaking: sbc v3.4.0 or earlier will not work with Foundry v10+
* Changed the data model used according to FoundryVTT v10, for a list of all changes, see [PR #595](https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/pull/595)

2022_06_27 - v3.4.0
* Breaking: v0.81.0 of the PF1e system introduced a new attack / action system with is not compatible with version 3.3.6 or earlier of sbc!
* Added support for the new attack / action system (#544, #543, #542, #540, #539, #536, #535, #534)
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21 changes: 13 additions & 8 deletions README.md
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Expand Up @@ -11,11 +11,17 @@ Install the SBC Module via the Add-On Module Tab in FoundryVTT using the followi
```
https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/latest/download/module.json
```
# Compatibility - SBC v3.4.0
# Compatibility - SBC v4.0.0

* GameSystem: [PF1 0.81.0](https://gitlab.com/Furyspark/foundryvtt-pathfinder1)
* FoundryVTT: 9 Build 269
* GameSystem: [Pathfinder 1. Edition](https://gitlab.com/Furyspark/foundryvtt-pathfinder1),
* Minimum: 0.82.2
* Verified: 0.82.2
* FoundryVTT: Version 10
* Minimum: 10
* Verified: 10.286

# Legacy Versions
* v4.0.0 of sbc is not compatible to v9 of FoundryVTT. Use release [v3.4.0](!https://github.com/Lavaeolous/PF1-StatBlock-Converter-Module/releases/tag/v3.4.0) for this.

# How to Use
1 Copy & Paste Statblocks into the input, you can edit the statblock after copying.
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# Disclaimer
sbc is never finished it seems :D. See change log for latest updates and issues for known bugs.

If you find any errors or have a statblock that can't be converted at all, feel free to open an issue here or let me know on the FoundryVTT Discord.

# What gets converted
# Please note
* The conversion from statblock text to actor is not perfect.
* To reproduce the statblock as written, some adjustments are added automatically.
* Statblocks often include typographical errors (e.g. extra linebreaks). You may need to fix these manually.
* To reproduce the statblock as written, some adjustments (e.g. through buffs or changes to attacks) are added automatically.
* Statblocks often include typographical errors (e.g. extra linebreaks) or ligatures (e.g. fi instead of fi). You may need to fix these manually.
* For important NPCs (e.g. named one's, bosses or the BBEG), check them manually after the conversion!
* Skills are almost never given in full in statblocks, sbc only fills in the ones given.

# Known Bugs
* The transition to the new attack / action system in PF1e 0.81.0 is handled now by sbc, but may include some bugs. Let me know if you find any!
* This is the first FoundryVTT v10 compatible release, as such it may include (many) bugs
* Not all Statblocks are equally formatted. As long as its reasonably well formed, it should work. If not, check the preview area or console.
* See Issues. If you find anythings thats not noted there, please let me know.

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