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v2.4.0-nightly.20w21a

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@Pyrofab Pyrofab released this 22 May 01:56
· 237 commits to 1.16 since this release

Version 2.4.0:

Backwards-compatibility note: while this release is compatible with older applications,
some classes have been moved to a new module called cardinal-components-util.
If you are missing some types, or if you use the cardinal-components-block module,
you need to add a dependency on that module.

  • Updated world and level modules to MC 1.16
  • Added statically declared components (experimental feature !)
    • Developers can use -Dcca.debug.asm=true to their VM options to help debug CCA's issues with static component generation
  • Added a new module - cardinal-components-util
    • Most classes that were not essential to CCA working got moved from cardinal-components-base to that module
  • Added LazyComponentType, allowing mods to retrieve a ComponentType handle before it is registered
  • It is no longer possible for a ComponentCallback to override an existing component
  • Fixed PlayerSyncCallback not firing when a player is teleported to another dimensions through commands
  • Added dynamic conversion methods to NbtSerializable (defaulted to delegate to nbt serialization)

This release is available on the Ladysnake bintray

see full changelog here