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Releases: Labrium/MonteRay

Alpha 2

25 Aug 23:35
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Alpha 2 Pre-release
Pre-release
  • Diffuse texture map support
  • Tangent space normal map support
  • Standard image environments
  • Smooth shading
  • Updated API including new render modes
  • Background antialiasing
  • Improved automatic framerate limiter
  • Add more examples
  • Add license
  • Migrate to custom MonteRay.Color from THREE.Color

Alpha 1

12 Jul 22:15
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Alpha 1 Pre-release
Pre-release
  • First Alpha Release
  • License is proprietary for now.