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SuenoImposible committed Nov 6, 2024
1 parent 42aa962 commit 92107da
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22 changes: 22 additions & 0 deletions README.md
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![GitHub Banner](/assets/ReadMeAssets/GitHubBanner.png)
# About

LC Team Builder is a web app for creating and sharing team compositions for the turn-based role-playing game Limbus Company.

# Features

- Create full team compositions by equiping IDs and EGOs.
- Share team compositions using generated URLs.
- Sin resource generation and cost trackers.
- Deployment order overlay.
- Detailed information for all IDs and EGOs.

# Screenshots

![Deployment overlay screenshot](/assets/ReadMeAssets/ScreenshotDeployment.png)
![Identity selection menu screenshot](/assets/ReadMeAssets/ScreenshotIdSelect.png)
![Identity detail view screenshot](/assets/ReadMeAssets/ScreenshotIdDetails.png)
![EGO overlay screenshot](/assets/ReadMeAssets/ScreenshotEgoOverlay.png)

_Created by SuenoImposible. This app is intended for fan use and is not affiliated with, endorsed by, or sponsored by Project Moon. All game assets, trademarks, and related content are the property of Project Moon. This app is provided free of charge and is not intended for commercial use. No revenue is generated from this project, and all assets used are for non-commercial purposes only.<br><br>
If you believe that any content of this app infringes on your intellectual property rights, please contact us at [email protected], and we will promptly address the issue._
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2 changes: 1 addition & 1 deletion dist/out.js

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4 changes: 2 additions & 2 deletions dist/out.js.map

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2 changes: 1 addition & 1 deletion index.html
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Expand Up @@ -3,7 +3,7 @@
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta property="og:title" content="Limbus Company Team Builder" />
<meta property="og:title" content="LC Team Builder" />
<meta property="og:description" content="Create and share Limbus Company team compositions" />
<meta name="description" content="Create and share Limbus Company team compositions">
<meta property="og:image" content="https://lcteambuilder.github.io/assets/Icons/Statuses/Insight.png" />
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Expand Up @@ -19,5 +19,5 @@ export class WCorpL2CleanupAgentMeursaultDefense implements Skill {
[new SkillDescriptionPart("[Combat Start] Gain +2 [Charge] Count")];
readonly DamageType?: DamageTypeEnum | undefined = undefined;
readonly DefenseType?: DefenseTypeEnum | undefined = DefenseTypeEnum.Guard;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpCleanupCrew/GuardUT4.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpL3CleanupAgent/GuardUT4.png";
}
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Expand Up @@ -21,5 +21,5 @@ export class WCorpL2CleanupAgentMeursaultSkill1 implements Skill {
new SkillDescriptionPart("[On Hit] Gain +3 [Charge] Count", 1)];
readonly DamageType?: DamageTypeEnum | undefined = DamageTypeEnum.Slash;
readonly DefenseType?: DefenseTypeEnum | undefined = undefined;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpCleanupCrew/Rip.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpL3CleanupAgent/Rip.png";
}
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Expand Up @@ -23,5 +23,5 @@ export class WCorpL2CleanupAgentMeursaultSkill2 implements Skill {
"[On Hit] Spend 3 [Charge] Count to inflict 2 [Slash Fragility]", 3)];
readonly DamageType?: DamageTypeEnum | undefined = DamageTypeEnum.Slash;
readonly DefenseType?: DefenseTypeEnum | undefined = undefined;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpCleanupCrew/EnergyCycle.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpL3CleanupAgent/EnergyCycle.png";
}
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Expand Up @@ -23,5 +23,5 @@ export class WCorpL2CleanupAgentMeursaultSkill3 implements Skill {
new SkillDescriptionPart("[On Hit] Spend 2 [Charge] Count to inflict 2 [Defense Level Down]", 4)];
readonly DamageType?: DamageTypeEnum | undefined = DamageTypeEnum.Slash;
readonly DefenseType?: DefenseTypeEnum | undefined = undefined;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpCleanupCrew/EnergyCurrent.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Meursault/WCorpL3CleanupAgent/EnergyCurrent.png";
}
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Expand Up @@ -19,5 +19,5 @@ export class CinqAssocsouthSection4DirectorSinclairDefense implements Skill {
[];
readonly DamageType?: DamageTypeEnum | undefined = undefined;
readonly DefenseType?: DefenseTypeEnum | undefined = DefenseTypeEnum.Evade;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssociationSouthSection4Director/DefensiveUT4.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssocSouthSection4Director/DefensiveUT4.png";
}
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Expand Up @@ -22,5 +22,5 @@ export class CinqAssocsouthSection4DirectorSinclairSkill1 implements Skill {
new SkillDescriptionPart("[On Hit] Gain 1 [Haste] next turn", 2)];
readonly DamageType?: DamageTypeEnum | undefined = DamageTypeEnum.Pierce;
readonly DefenseType?: DefenseTypeEnum | undefined = undefined;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssociationSouthSection4Director/Remise.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssocSouthSection4Director/Remise.png";
}
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Expand Up @@ -22,5 +22,5 @@ export class CinqAssocsouthSection4DirectorSinclairSkill2 implements Skill {
new SkillDescriptionPart("[On Hit] Gain +1 [Poise] Count", 2)];
readonly DamageType?: DamageTypeEnum | undefined = DamageTypeEnum.Pierce;
readonly DefenseType?: DefenseTypeEnum | undefined = undefined;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssociationSouthSection4Director/Engagement.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssocSouthSection4Director/Engagement.png";
}
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Expand Up @@ -23,5 +23,5 @@ export class CinqAssocsouthSection4DirectorSinclairSkill3 implements Skill {
new SkillDescriptionPart("[On Crit] +50% Damage on Critical Hit", 3)];
readonly DamageType?: DamageTypeEnum | undefined = DamageTypeEnum.Pierce;
readonly DefenseType?: DefenseTypeEnum | undefined = undefined;
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssociationSouthSection4Director/ContreAttaque.png";
readonly SkillImageDir: string = "assets/Icons/Skills/Sinners/Sinclair/CinqAssocSouthSection4Director/ContreAttaque.png";
}

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