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A roguelike where the monsters evolve to be better at fighting the player

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#Darwin's Revenge


###Description: A roguelike where the monsters evolve to be better at fighting the player


###Goals: ####Completed:

  • README.md, pom.xml, .gitignore

####Short Term Plans:

  • Create GUI
  • Create some basic tiles (floor, wall)
  • Very basic level generation (all floor surrounded by walls)
  • Allow the character to be moved by keyboard input

####Long Term Plans:

  • More complex tiles (doors, traps, etc.)
  • Varying foreground and background colors of tiles
  • Tile animations
  • Monsters
  • Items/Inventory
  • Skills/attributes/stats
  • Evolving monsters

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A roguelike where the monsters evolve to be better at fighting the player

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