#Darwin's Revenge
###Description: A roguelike where the monsters evolve to be better at fighting the player
###Goals: ####Completed:
- README.md, pom.xml, .gitignore
####Short Term Plans:
- Create GUI
- Create some basic tiles (floor, wall)
- Very basic level generation (all floor surrounded by walls)
- Allow the character to be moved by keyboard input
####Long Term Plans:
- More complex tiles (doors, traps, etc.)
- Varying foreground and background colors of tiles
- Tile animations
- Monsters
- Items/Inventory
- Skills/attributes/stats
- Evolving monsters