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Changed a bit of the Docs
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Kraaven committed Jun 4, 2024
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2 changes: 1 addition & 1 deletion Docs/docs/Opts.md
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- Along with what i have shown you, there are other features like collision, that you need to find and learn by yourself.
- You can do that by checking out the API section next to the Docs that you are reading.
- In said API, all Classes and methods have a </> next to it, clicking it will take you to the source code for said Class/ Method.
- In said API, all Classes and methods have a an option to *View Source* next to it, clicking it will take you to the source code for said Class/ Method.
- The Plethora of methods available should let you do a variety of things, and i am open to adding more if requested.
- That being said, I have made a very basic version of Flappy bird, which you can check out by doing
```csharp
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2 changes: 1 addition & 1 deletion Docs/index.md
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So after a lot of Reading, and writing code, i finally finished what is arguably 1.0 of the _RayEngine_.Opting for inspiration from the Unity Engine, and writing a lot of code to abstract away all the RayLib, into my framwork that is very Object orientated in nature.

Above you can find the Docs above, along with the API to reffer when developing games on this Engine.
To the side, you can find the dedicated Documentation as well as API, Good Luck!
Chao!

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